[dragonraid] Re: [DragonRaid] Re: Gnomes: DC or no?

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From: Kevin Robinson <slaveof1@...>
Date: Tue, 1 Dec 1998 10:33:21 -0800 (PST)
Alright, there you go!  Now that sounds like a winner.

Kevin




---Dave and Mike Watson <jwatson@...> wrote:
>
> >>This is fantasy.  There is no right and wrong.  If you wanted to say
> >>that gnomes were 10 feet tall with purple skin and warts that
> >>exploded on impact, you could.  Of course, others may not except it
> >>for DragonRaid like that, but the point is, it doesn't matter what
> >>mythology says.
> >
> >In that respect, you are right.  Creativity should not be limited by
> >"the way things should be".  At the same time, there are plenty of
> >things floating around that aren't "kosher", in my opinion.  Each
> >individual group can customize the game to their own tastes, just
> >realize that everyone else does not have to like it.
> 
> Exactly, I was mostly trying to find what way would be acceptable in
the
> minds of the widest range of people.  I don't want to end up AMing
this at
> some point and have someone say, "What, you call those gnomes?" (or
> something like that :P ).
> 
> >>The question is how do you want to work them into your
> >> adventures and what can you teach by using them either good or bad.
> >> That is the important question.  Of course, it's always nice if the
> >> rules guys include your idea in DR2ED, but I wouldn't be as
concerned
> >> with that as I would be with what works best in your own teaching
> >> styles and preferences.  The best we can do is offer opinions or
> >> suggestions to you.
> >
> >Right, and we want new ideas to add to the system.  ( I have asked
> >many times for help. )  But, they have to work in the system.  We do
> >not want to add things just for the sake of adding them.  DCs are a
> >big area where we could use some additions, but they have to be
> >sensible and useful for teaching situations.  The Sin Enchantments
> >have to be unique, not slightly different from others.
> >
> >Specifically, if the Gnome Sin Enchantment were to be "Love of
> >Darkness" or "Hermit Hovel", where the victim would seek to seperate
> >themselves from other people, live in dark places, avoid the Light of
> >the OverLord at all costs, then it would be differerent enough ( I
> >think ) to add as a DC.  It can be something else as well, the above
> >was just an example.
> 
> D'oh!  Why didn't I think of that? :-).   Just a sec...   [erase
erase erase
> type type type].  I think that we'll go with that...  I've been
thinking
> hard about what would be the best SE for the gnome, and that pretty
much
> tops them all :).
> 
> >The other problem is having "good" Gnomes as well as the DC
> >variety.  How did the good Gnomes fall and become DCs and can the
> >fallen become TwiceBorn?  Are the good ones TwiceBorn?  We get into
> >sticky situations fast, which we have been over maybe five times now
> >( since I have been on this list ).  I believe that the best
> >approach, for official DR use, is to make them either DC or one of
> >the "other good creatures" that the LightRaider Handbook mentions.
> >Of course, anyone is free to do what they like with them in their own
> >adventures.
> 
> Ok, like most creatures, the gnomes originally lived in harmony on
another
> planet- in this case Krallus.  For a while, all the gnomes were
servants to
> the OverLord, but the dark gnomes slowly began to turn from the
OverLord and
> cling to darkness, to the point that they could no longer come out
in the
> light without turning to stone.  They found a way to transfer this
love of
> darkness and fear of light to others through a poison which they
developed
> within their caves.  When the Dragons heard of this, they told the
officials
> on Krallus that these gnomes were welcome on EdenAgain.
> 
> If you look in the afterlife segment to one of the first 2
adventures (don't
> remember which one) you see twiceborn trolls (I think they were
trolls)- the
> light gnomes would be the same sort of thing.  A set of faithful
gnomes on
> Krallus felt the call of the OverLord to minister to the Once Born on
> EdenAgain (sorta like missionaries :) and traveled there.   They
live in the
> Dragon Lands and provide help to LightRaiders and SaltWarriors, and
> sometimes act as SaltWarriors themselves, living amongst the Dragon
Slaves.
> 
> -Mike "LikWid" Watson
> 
> 
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> 
> 

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