Mike Watson writes: >I'm pretty sure that stuff regarding sea travel has been discussed >here b4 I >got on the list, or that some of the people who are on the list have >stuff >about it... An adventure I started on a few months back and am going >to get >back to once I finish up with the Blood Crystal is mostly set on an >island in >Mandel Bay, and they gotta get somewhere... I could whip up some >stuff for it, >but I'm pretty sure someone's done this b4 me, so could someone toss >it up? "Sea travel" and "toss it up", funny. 8-p Anyway, if you mean the Optional skill Sailing and the Difficulty Level Chart for it, they are at my website under New Rules. http://members.xoom.com/joerevesz/index.htm Also, a Former Profession of sailor would be needed to crew the ship. A sailor may be able to train a bunch of landlubbers to do basic tasks aboard ship. If you want a speed for travel, assume that a medium sized ship can move about 10 mph in normal winds. Plus or minus 5 to 10 for light or heavy winds. I still need to work out how many squares per combat round is, I am assuming 3 or 4. I have some reference stuff that you can look at, remind me. Joe R ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866]