[dragonraid] Re: Armor and SF

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From: Joe K Revesz <joerevesz@...>
Date: Sat, 24 Aug 2002 21:52:13 -0400
Lance writes:

> Una pregunta, senior: LR Handbook page 73 lists Shield of Faith as a 
> measure 
> of faith, a defense against dragon fire and conventional weaponry, 
> dark 
> creature physical attacks. It's easy to see why physical shields can 
> benefit 
> your Shield of Faith, making it harder to hit you as you block the 
> weapon 
> against your shield. But if you are wearing armor, could it also be 
> done that  
> the armor reduces damage done to you, since a hit to someone's armor 
> could be  
> representative of an attack getting through? I can see it both ways: 
> Armor 
> adds to total protection, or armor adds to resilience when attacks 
> get 
> through.

You want your cake and to be able to eat it too?  Easily understood, but
I think that we should choose one or the other since using both is a bit
redundant.  Personally, I think that by only increasing SF, the use armor
is both reducing the number of possible hits and reducing the total
damage that a character could suffer.  Those hits that do not land will
not cause damage.


> Cool. Maybe my question is covered in these rules, if so, sorry to 
> speak too 
> soon.

No problem.


> One play balance thing I note: a +4 SF shield is a good advantage 
> against 
> many dark creatures large and small, but with that kind of addition, 
> there 
> should some kind of balancing factor, perhaps as simple as it weighs 
> a lot 
> and works into encumbrance rules.

And, I could easily add a negative to attack when using a larger shield:

Medium (Medieval Knight) +3 SF, 3 Tal, -1 Attack
 
Large (Roman) +4 SF, 4 Tal, -2 Attack

 
Joe