[dragonraid] RE: New Ideas

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From: "Joe Revesz" <jrevesz@...>
Date: Thu, 3 Oct 2002 09:59:24 -0400
Tyler Marcoz wrote:

> > I was thinking of a way to make bad guys more random and make it a
little
> > harder for LightRaiders to complete there task but not to hard so...
> > how about Humans/Elfs/Dwarfs/Gnomes that work in partys like
LightRaiders,
> > but they work for the Dragons, like DarkRaiders or somthing.


M A Woodward wrote:

> It's been a long time since I played or tied into this bulletin board, but
> this is an intriguing idea.  There are issues on both sides of
> the question.
> I will admit that my first response to this idea was negative.  I
> don't want
> players planning to become DarkRaiders and I don't want to hear of groups
> that disintegrated into teams playing both sides of the war.  On the other
> hand, it would be quite a challenge to have an encounter where the
> LightRaider team met their negative double.  Then the encounter
> would truly
> be in the hand of the one who guides all dice.

Actually, NPCs like this would be played by the AM, not the players.

And, as I mentioned before, dragon soldiers are basically what this idea
proposes.  I just haven't heard of anyone using them thusly.

Joe
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