C:\del lurkmode.* Hey, all. I've been hanging out, watching all the fuss and whatnot, and I thoguht I'd ask a question that's been on my mind. I recall seeing, way back in the day, so far back, in fact, that I have but a dim recollection of it (that is, a couple of years ago), a listing of all the WordRunes, on Mr. Sezov's site, I believe. I noticed that those of them which in the first edition had effects which could be attributed to supernatural causes had been changed, i.e. the Night Light WordRune no longer creates a floating ball of light but instead enables LRs to find a torch nearby. I was wondering if this is going to be the norm in the 2nd Edition? I would say that I'd be pretty ticked at this, except for the fact that it wouldn't make an ounce of difference in my campaigns, nobody's gonna force me to use them ;-) In any case, and in all seriousness, I'm actually just curious about this issue. Was the plan to replace the WordRunes with new, more mundane effects? For that matter, will there be a wider selection of WordRunes (and thus more effects, i.e. increasing particular weapons skills)? Indeed, I appear to have typed-- er, tapped-- myself out, so I find that it would probably be best if I simply stopped. Blessings to you all in the name of the One Lord Jesus Christ. David D:\install.exe _________________________________________________________________ The new MSN 8: smart spam protection and 2 months FREE* http://join.msn.com/?page=features/junkmail