[dragonraid] RE: Pick Locks skill

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From: "Joe Revesz" <jrevesz@...>
Date: Wed, 19 Feb 2003 10:57:25 -0500
Scott wrote:

> Actually, the only problem I do have is with the thieving
> angle--mainly, that
> lockpicking is a common trait for a rogue character in most
> over-the-counter
> RPGs.  We don't want to encourage LightRaiders to start think
> along the same
> lines as a thief, though admittedly they do come across
> situations where the
> ability might come in handy (and still steer well clear of any
> unrighteous
> behavior).

Such as picking the locks of leg irons or manacles that hold himself or
another person in bondage, awaiting a dinner date with a dragon or another
torture session with some goblins.


> But as for having it coincide with the activities of a
> character's old lifestyle--especially that of a thief--we have to
> be careful.
>  It may in a sense be like tempting them back to their old habits.  Just
> trying to be wary....

Obviously, there would be negative MUs involved should this happen.


> If it were up to me, then, I'd go with the "Tinkering" title, to
> avoid any
> cross-inferences, and make sure that the AM keeps an eye on how
> it's used.
> Breaking into a dragon's castle is one thing; toying with other people's
> possessions is another.

Right.


> I'd also make it one of the Optional Character Abilities (maybe
> that's what
> you already had in mind).

Sure was, I just did not make it clear.

Joe
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