[dragonraid] RE: weapons and equipment

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From: "Joe Revesz" <jrevesz@...>
Date: Tue, 8 Jun 2004 10:52:33 -0400
Steven Siverling wrote:

> Well, I was looking on the dr2 site, and I was thinking when I had a game
> going, the players wanted to take same kind of melee weapons.  I was
> thinking it might be good if the players first time around had to
> take, like
> one melee weapon, and then a ranged weapon, like a throwing ax or
> something,
> and then another weapon of their choice.

I believe that suggestion is made in the current rules.


> I was also thinking, perhaps just have a standard pack of equipment, when
> they graduate the academy, maybe some pocket money.  That would faciliate
> fast play.

The standard pack is listed on the back of the Character Sheet.  Only the
amount of money, if any, needs to be indicated.


> I was also thinking it would be neat to start off in the lightraider
> academy.  I think it would be cool to have a kind of like Shaolin
> monestary.
>   Yeah I know it's budest, but for people going to fighting, some
> interesting stuff could be done lessons.   For example having a
> compeition,
> between a north garden team and south garden team, like in the movie the
> master.  Like they sparring, against people.

To expand it a bit, the LightRaider cadets would be competing against each
other (either in teams or as individuals) in many different areas; WordRune
memorization, survival skills, map reading, Dark Creature and Dragon lore,
weapon play, etc.  There also could be a large competition between two
groups where one defends the Academy and the other tries to storm it.

All well and good, but I can't think of the spiritual teaching that would go
along with this.

Joe