[futurebasic] [FB] [FB^3] GWorlds

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From: Ken Shmidheiser <kshmidheiser@...>
Date: Wed, 22 Sep 1999 09:36:24 -0400
I've written a small animation using 18 PICT resources (slices taken 
from a Javascript rollover) in a FOR/NEXT loop that's choppy 
regardless of timing. I figure using GWorlds could smooth things out 
and make it look as smooth as in the original Java. Here are my 
questions:

1). Does anyone have a simple GWorlds shell routine they'd be willing 
to share? Ideally it would simply show how to copy a PICT resource to 
GWorlds and then call it back again into a PICTURE FIELD. The simpler 
the better.

2). Any GWorld tips/traps I should be aware of?

3). Has pixel manipulation in FB^3 changed with the shift to 
registers and PPC? (I can't find anything about it in the new FB^3 
reference.)

4). Would it be easier to convert the rollover to a QuickTime movie, 
and then call that? If so, does anyone have some simple code 
demonstrating use of QuickTime movies in FB? (I really prefer the 
PICT resources, but would like to better understand QT's interaction 
with FB.)


Ken