>Just a small note: The major problem with resource files getting too large >is that you can't have more than 2127 resources in a file. That technically >means 2127 entries -- not actual resources. If you call changed resource 10 >times on a single resource, then you have 10 entries for that resource >instead of one. This is all cleared up when the res file is updated. See >our site for a better way to call changedresource. >Best, >-STAZ ~)~ Staz, I find having 3 external rsrc files (1 for graphics, 1 for STR# & Styled TEXT and 1 for Snds & Music) during the "Programming" very convenient .. And with FB^3 installing the resources of these Externals into a "Built Program", the program ends up as one big Program without "Satellite" rsrc files .. An Outstanding improvement over FB II BUT .. You just brought up a point that I "Don't Grab" > If you call changed resource 10 >times on a single resource, then you have 10 entries for that resource Is this the number of times the Program uses the resource Or is this if the program actually makes a physical change to a resource 'Cause if it Is the number of times the Program uses the resource I'm going to be In A World Of Hurt ;-( BTW : That 2127 .. Is that a limit on a single resource .. such as PICTs Or is that a grand total limit of all the resources in a file combined AND .. Does this limit pertain to the rsrc file during programming only or is it the grand total limit of resources that a Built Program can have Jim Henson,The Vegas Swede, (^_^) s aplenty Las Vegas is the Number One Fun Capital Of The World An Oasis Dedicated To Around The Clock Entertainment Come Often, Enjoy Its Many Pleasures, Stay A Spell And Bring Lots Of Money, Help Keep Nevada Green