I went and put the energy control panel option and messed with the settings and now everything is going as it should.. so there will be more testing but at least now I know I won't have to convert my games to FB^3, as it is, I have about a gazilion FN's with 20 parameters as well as a lot of other stuff that will make conversion more then a pain, and if everything works in 68K, I see no clean cut advantage of using PPC so I am happy. I am just programming new projects in FutureBASIC ^3 since they will need the PPC code.