[futurebasic] Re: [FB] [FB3] Very cool opengl demo

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From: Derek Smith <dereksmi@...>
Date: Mon, 27 Mar 2000 01:09:33 -1000
On Mon, 27 Mar 2000, Stephen Botting wrote:

> Looks good, I was considering looking into OpenGL in FB^3, I've 
> downloaded the SDK, but have not had a good look at it yet.
> Did you have any major problems getting it to work in FB?
> Stephen Botting

In a word, yes.  FB doesn't want to cooperate with gl in some spots, but
Andy is working on it.  I worked around the trouble spots in the
meantime.  The actual programming is identical to how its used in C, so
nearly all OpenGL programs on the net will work in FB3 once the AGL
context junk is wrapped around them.

I've already ported all the OpenGL headers to FB3 for you, they should be
on the CD (not sure if US Release 1 had them, but the Euro Release 1 does
and US R2 will likely have them).

I'm working on porting all the SDK examples as time permits, but the glut
ones use a proprietary CodeWarrior library (damn you Apple!) so I have to
convert them to AGL.  Takes a bit of time, but should be worth it when
completed.  The atlantis demo is one of the really good ones in the sdk.

Once Andy updates the compiler to handle the rough spots I'll release all
my source code.