One thing I forgot, that may be useful to game programmers; There's a simple demo application showing offscreen gworld animation (double buffered) at <ftp://users.aol.com/BMichael/FlyBrain.sea.hqx>. This 171K demo is "straight FB", no PG involved. (Whether that's good or bad is up to you... if I were starting today I'd use PG, but I've got too many years of FB "without" to change overnight.) The source, with no .rsrc file, (but easy to steal from the app above - I didn't say that...) is at <ftp://users.aol.com/BMichael/FlyBrainPub.sea> 15K, or <ftp://users.aol.com/BMichael/FlyBrainPub.sea.hqx> 32K. If anybody is willing (and has the time) to take this demo and change the graphics so it doesn't use the trademarked "flying brain" and THINKfast logo, I'd make it generally available as sample source. Right now I don't mind sharing the source, or the compiled app, but I have a problem with actually providing a resource file using graphics that I don't own. Maybe a bird with clouds for a background? Any artists or freebie clipart collectors out there? This is a "freeware" screensaver that you get when you purchase THINKfast, the commercial FB game (ported from VB on the PC side) that isn't quite done yet... There's also an AfterDark module version of the same thing, if anyone is interested in that. (And yes, I'll provide the URL to buy it when it ships, and yes, I'll be needing beta testers and/or some additional programming help, real soon now... it's been through one beta cycle already, and I'm stepping on the known bugs this weekend. I hope. Get ready for a flurry of questions from me...) Bill