> Thank you for the explanation. > I have two questions so far.... > #1 Ref the first two statements in the following code. Should I be > doing a > loop send each of my pictures to Gworld? Sure. DIM i For i = 1 to TotalPicts // or = 0 to totalpicts -1 perhaps myPictH = myPictHandles(whichone) myDestinationRect;8 = @ myPictRects(whichOne) // Prestored Rects LONG IF MyPictH // Know size of rect in advance...this method DrawPicture(myPictH,myDestinationRect) END IF next i // All should be in place now in proper position on BigPicture GW. Helps to draw things out on paper when doing things like this I have found. > #2 Ref the last line of the code. It uses two MyBigRect's can they be > different sizes? I am assuming one is the source and the other is the > destination The Big Rect is the size of your GWorld image. Actually, since you are scrolling it, you will just want to copy from Big Picture, the proper size rect that matches the current window size, which is presumably smaller. So, just have a myWndDstRect as Rect, and set that. DIM myBigSrcRect as Rect DIM myWndDstRect as Rect SetRect(myWndDstRect ,0,0,Window(_width),Window(_height)) myBigSrcRect;8 = @ myWndDstRect // now same size (Big Picture same height, right? ) offsetRect(myBigSrcRect, currentScrollX, 0) // Horizontal Scroll, maybe -currentScrollX FN CopyQuick( myGWorld, myCurPort, myBigSrcRect, myWndDstRect , _srcCopy ) // Now copy from myGWorld is from current scroll place on "The Big Picture". Copybits will scale things if the 2 rects are not identical in absolute size...this may or may not be a good thing. Factors divisible by 2 are best in that case. (Double up, or scale down) Otherwise, scrolling is just copying to the window, in a loop, while changing currentScrollX...thus you are copying to the window a different portion of the big picture over time, and it will appear to move in the direction of your scroll variable...you on occasion however have to use a pair of rects so as to "loop" the thing properly, so that it "wraps" In this case, you have srcRectA, and srcRectB, and when srcRectB is all the way to the right, you use srcRectA to complete the proper size, and place both smaller rects that so that things seem continuous, imagewise. Easier done than said. :) Robert > Thanks also for your other two comments which ncame in as I wrote > this. My > pictures are derived from PICTURE ON/OFF. > > myPictH = myPictHandles(whichone) > myDestinationRect;8 = @ myPictRects(whichOne) // Prestored Rects > LONG IF MyPictH // Know size of rect in advance...this method > DrawPicture(myPictH,myDestinationRect) > END IF > SetGWorld(myCurPort,myCurDevice)// now big picture is in GWorld > > > // When you need a copy sent to your window... > Window Output #YourWindowID > GetGWorld(myCurPort,myCurDevice) > FN CopyQuick( myGWorld, myCurPort, myBigRect, myBigRect, _srcCopy ) > > > -- > To unsubscribe, send ANY message to > <futurebasic-unsubscribe@...> >