[futurebasic] Simultaneous sounds

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From: Hayden Coon <hgcoon@...>
Date: Sat, 27 Nov 2004 11:39:35 -0500
Hi all,
      Some of you May have noticed this report 
http://www.sciencedaily.com/releases/2004/11/041123204241.htm (which 
May not last very long) showing that the entrainment of cricket sounds 
have been simulated.  I have long been fascinated by these phenomena 
and decided to try to explore them.  However, I cannot see how to use 
"Sound <frequency>" to do this.  I remember (vaguely) that this topic 
has been brought up before but I haven't located that thread.  I'd like 
to ask for pointers to getting sounds initiated, sustained, turned on 
and off (without going the whole Midi route).  For example, using 
symbols to indicate pitch and length of line to show duration, I'd like 
to be able to do things like:
cccccccccccccc   ccccccccccccccccccccccccccccccccc     ccccccccc
xxxxxxxxxxxxxxxxxxxxxxxx  xxxxxxxxxxxxxx  xxxxxxxxxxxxxxxxxx
ooooooooooooooooo   oooooooooooooo        oooooooooooooooo

all playing simultaneously with the interruptions indicated by the 
blanks. I'd then want to fool with the relative timing of individual 
segments.   I don't need complicated things as in simulating a Toccata 
and Fugue, just simple discriminable tones  with on-offs and 
overlapping simultaneity.  Is there an example of how to do this 
somewhere on the disk that I haven't found?  Thanks in advance for any 
thoughts...   Hayden Coon