Keiji, Somewhere prior to this line, you have apparently dimmed a variable with an odd number of bytes. You have your checked Preferences:Advanced:Variables:Align on proper boundaries, so the compiler must skip a byte to align the next variable on its proper boundary. You can avoid the warning by using DIM && before the line to which it objects, so the compiler knows you really want that byte skipped. e-e =J= a y " On Monday, October 31, 2005, at 01:43 AM, kappalab wrote: > Hi, > > I have a little program for testing a simple dialog, and when I run > this program, it looks like running fine; however, there is a warning > says, > > "Warning: Variable address rounded up to even address > in file Temp Project at line 42 in FBKILLPREFS > ・・dim BoxDPrefs as prefsRecord" > > Is there anyone know what exactly this warning means? I would like to > eliminate it but cannot figure out how. > > Thank you very much in advance. > > -keiji- > > -- > -- To unsubscribe, send ANY message to: futurebasic-unsubscribe@...