[futurebasic] Re: GWorld question

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From: tatewake@... (Terence Jordan)
Date: Sat, 9 May 1998 01:59:23 -0500
>Ok, I keep getting an error after a few runs of my program that disappear
>if I quit FB and then reopen it.  So I must be trashing just stuff inside
>my app/FB.  In Macsbug I get an error when it tries to _DisposeGDevice
>
>Now, I have two windows, two gworlds (one of which is huge) and it seems to
>be fine the first coupla runs.  It only happens when PG pops up with "Not
>enough memory to make GWorld" - thing is I _know_ that there is enough
>memory free.  So I must be hosing something.
>
>Does anyone have anything I should look for in my code to find the source
>of this problem?  I think I've got everything in order, but obviously I'm
>missing something.

Make sure you create your Window first; then create a gWorld. I don't
understand why, but you need a window open before you create a gWorld. The
other thing I would suggest is to allocate at least 8M if you're seriously
going to be working with gWorlds.

HTH...



~ An FB revolution? I am there! ~

-- Terence Jordan (tatewake@...)
Inspired Software. http://inspired.netstreet.net/
Macintosh, Dos, Windows, and BeOS software solutions.
Phone: 407-728-7563
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