>Is there a simple command that lets my program check whether the user's >sounds (as set in sound control panel) are off or on? I don't need to >_change_ the sound settings, just find out what they are. (I'm starting >to work on an unusually sf/x-oriented game. There are always those who for >one reason or another ;-) have to mute themselves, so I need to know when >to give them alternative information.) gSoundOn% = PEEK(&260) 'sound volume If it's 0, they're "mute". I use "if less than two, warn they may not be able to hear", and "if zero, go visual instead of audible". Bill