<<Array overflows now seem to crash my programs (and FB's debugger), rather than reporting an array overflow. ... What's Up?>> As long as someone's answering this, can you answer an almost identical question I was about to post on my own: If I've set up DIM gMyArray&(2) ...why do I _not_ get a crash, or error message, or anything, when I write to gMyArray&(3)? Note I said "when": I've actually done this, by mistake, with no ill effects.