Brian asked: >Does anyone have a utility or code to convert a 'snd ' resource ( in >a .rsrc resource file ) into an AIFF file Brian, You can get a Classic snd resource to a Movie file programatically with this mothership code: http://developer.apple.com/mac/library/qa/qtmcc/qtmcc16.html Another free open source project with both a finished application and source code which will convert an snd resource to either an AIFF or WAVE is : http://systemsoundext.sourceforge.net/ with the source code here: http://prdownloads.sourceforge.net/systemsoundext/SystemSound50src.zip?download The interesting part of this source code is the Objective-C adaptation of the Apple code mentioned above and found in converterController.m: -(QTMovie *)makeMovie:(NSString *)path { FSSpec inFile = [self fsSpecForPath: path]; Handle outHandle = NULL; MovieImportComponen theImporter = 0; Handle hDataRef = NULL; OSErr err; Movie theMovie; // create a new movie theMovie = NewMovie(newMovieActive); // allocate the data handle and create a data reference for this handle // the caller is responsible for disposing of the data handle once done with the sound outHandle = NewHandle(0); err = PtrToHand(&outHandle, &hDataRef, sizeof(Handle)); if (noErr == err) { SetMovieDefaultDataRef(theMovie, hDataRef, HandleDataHandlerSubType); OpenADefaultComponent(MovieImportType, kQTFileTypeSystemSevenSound, &theImporter); if (theImporter) { Track ignoreTrack; TimeValue ignoreDuration; long ignoreFlags; err = MovieImportFile(theImporter, &inFile, theMovie, 0, &ignoreTrack, 0, &ignoreDuration, 0, &ignoreFlags); CloseComponent(theImporter); } } if (hDataRef) DisposeHandle(hDataRef); return [QTMovie movieWithQuickTimeMovie:theMovie disposeWhenDone:YES error:nil]; } @end I have also found File Juicer to be helpful: http://echoone.com/filejuicer/ http://echoone.com/filejuicer/formats/formats?f=sfil Ken p.s. Michele wrote: >You could leave iTunes aside using the afconvert command tool from >Terminal: type "afconvert -h" for the help. I believe afconvert handles NEXT/Sun .snd files, but I think they are a different format than Classic snd resource files.