On Mar 10, 2012, at 11:50 PM, Robert Purves wrote: > > Robert Covington wrote: > >> "// NB we must use single, not GLfloat, for arrays accessed by glXXXfv routines >> // because GLfloat is defined (as a compiler workaround) in Toolbox gl.Incl as DOUBLE. >> // GLfloat arrays do not work properly :-(" >> >> Is this GLFloat thing fixed in FB5/ FBtoC to properly reflect something we can now used and call asGLFloat? > > > Yes. See Tlbx gl.incl. Thanks.