The reason I turn off “handle events” is because it slows down the action, at least it did on FB4, I haven’t tested the speed of response on FB5.
Bill, sounds like you are maybe in need of a Poke Long event -8, 2 statement
That provides an FB4 type polling type behavior (inside the handeEvents loop for instance) otherwise HandleEvents loop in an FB5 sits there pretty much until some event happens.
Local Fn DoMenu
// usual menu handling for FB programs
// set up your menus then
on menu fn DoMenu
Poke Long event -8, 2 // before handleEvents loop
// Gives 30 times per second polling of Fn AnimateOrCheckSomething (potentially)
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