[futurebasic] Picts in PG

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From: ur019943 <ArtVandals@...>
Date: Tue, 10 Nov 1998 14:07:14 +1100
Hi All,

I am trying to pop on and off some PICT resources in a PG project. Its 
like indicator lights to show if a certain option is selected or not. It 
is not a button, but reacts to the fact that a button has been clicked.

I began by using a project called PICTBtn by John Croushorn, but since my 
project is not using a button as such, I have not got much to work from 
this.

So, I have two user objects, three picts (unselected, selected and 
active) and a PG window filled with all sorts of 3D icon buttons etc.

Has anyone got any code snippets about where to begin with this?

JC


==========================================================================
John Clark                    
Aeronaut Automation
30 Kennedy Place Bayview 2104 Australia
Phone:   61 2 99 97 28 42              Fax: 61 2 99 79 56 15
email:   JohnC@...
http://www.AeronautAuto.com
==========================================================================