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File Area: Gamers_Stop_Here

Awesome: you don't know the meaning of the word until you meet Jesus


File Name: 10-key-racing.hqx (916 k)
Date: Apr 27, 2000
From: Nate Chrysler Subject: 10-KeyRacing1.1.sit.hqx Description: This game is useful for exercising your 10-key typing skills. You must complete a 35 character line of random numbers and decimals to finish each race. After your qualifying round, you will race against 5 other computer cars. The other cars’ speed are based on your past performance, so the better you get, the better the other cars get.

File Name: 164-puzzle.hqx (140 k)
Date: Dec 21, 2000
From: "Gary Smith" Subject: COINS ($1.64 Puzzle) Program Name: $1.64 Puzzle Description: Middle School level math program. Students must place four quarters, four dimes, four nickels, and four pennies on a 4 by 4 grid so that the rows and columns sum to given values. The program generates hundreds of problems on two levels of difficulty. Gary Smith gsmith@polymathlove.com.

File Name: 16-marbles-10.hqx (696 k)
Date: Jun 29, 1997
From: jkusv93@www.tufvan.hv.se Subject: 16 Marbles v1.0 (FAT) Here's another nice little board game. The object of the game is to remove as many marbles as possible from the board. It's easy to learn but hard to solve. This game is a shareware product. 16 Marbles v1.0 requires a Macintosh with about 1 Megabyte of free RAM and System 7 or better. This game is a FAT binary, so it should work on both PowerMacs and on some older Macs. Do not distribute for profit or on CD-ROM without my permission. (Permission granted for InfoMac CD-ROMs)

File Name: 2nd-encounter.hqx (228 k)
Date: Mar 27, 1998
From: filmman@pacificnet.net Subject: 2nd_encounter Laz's 2nd Encounter is a scenario for Wolfenstein 3D (3rd Encounter or full commercial version). Laz

File Name: 3d-brick-bash-14-68k.hqx (152 k)
Date: Feb 24, 2000
From: M Diamond Subject: 3d Brick Bash! version: 1.4 3d Brick Bash! version: 1.4 This game is a 3D version of the classic break-out game. It requires Color Quickdraw and a 68020 processor. Originally released in the early 1990's, it was designed to run well on old Macs such as the LC II and IIci, though it runs fine on new models such as the iMac. This release removes shareware notices, making it a freeware game. Replaces earlier versions, such as 3dBrick.* and 3dBrickBash1.3.1.sit.hqx. O.K. to include on Info-Mac CD archives. Matt Diamond

File Name: 3d-brick-bash-20-ppc.hqx (256 k)
Date: Apr 23, 2001
From: M Diamond Subject: 3d Brick Bash! 2.0 This game is a 3D version of the classic break-out game. Version 2 has many improvements, is PPC-native, and is freeware. It requirements a PowerMac, OS 8 or greater, and 4 MB memory available. Does NOT replace version 1.4, which is for 680x0 Macs. OK to redistribute, including Info-Mac CD archives.

File Name: 3d-cannon.hqx (808 k)
Date: Aug 20, 1999
From: billc@CS.Stanford.EDU Subject: 3-D Cannon 3-D Cannon 3-D Cannon is a shareware game that uses 3-D polygon graphics with texture mapping. Two players command stationary tank-like weapons that sit on a fractal mountain and take turns shooting at each other. When players shoot at each other the camera follows the bullet as it flies through the air.

File Name: 3d-klondike-10a.hqx (3020 k)
Date: Oct 31, 1998
From: colin@freeverse.com Subject: 3D Klondike for iMac! 3D Klondike is tailor made to look stunning on your iMac, (although it looks pretty good on other Macs too :-) Now you can play the world's most addictive game while Steve Jobs, Bill Gates and a sushi-eating Polar Bear kibbitz! What could be more fun than that?!? Did you say "pie"? Well in 3D Klondike there's plenty of pie to go around, (even if it is more of the throwing than the eating variety). Download this hilarious shareware game now! Requires any Mac with system 7 or greater and 4 megs of ram. Optimized for the iMac with a bondi-blue color scheme.

File Name: 3d-maker.hqx (284 k)
Date: Mar 26, 1999
From: seth@tabberer.com Subject: 3D Maker 3D Maker allows you to apply various 3D filters to a picture. These filters include an emboss filter and a 3D glasses filter. 3D Maker offers support for Navigational Services. Please feel free to include this game on any CD.

File Name: 3d-setback-pitch-12.hqx (17000 k)
Date: Jun 22, 2000
From: "Dan 'Remy' Dickinson" Subject: 3D Setback aka Pitch 1.2 Setback, (or "Pitch" as it is sometimes called), is a quick card game that mixes luck and skill to create an incredibly fun game! In Setback aka Pitch, you get dealt 6 cards. The player who starts defines which suit is trump and thus a quick game of Setback begins! Setback is a team game which mixes luck and skill. Hey, you'll love it! - Internet Play. - Voice Recognition. - 3D Animated, Interchangeable, Talking Opponents - Music menu with full MP3 player capabilities. - Uses Freeverse Software's award-winning 3D card engine! Requires MacOS 8.1 or later, 8 Megs of RAM, and 15 Megs of Storage. Setback is $19.95 shareware, or $29.95 for the CD-Rom version full of extra opponents. More information available at http://www.freeverse.com/freeverse/setback/index.html Freeverse Software http://www.freeverse.com/

File Name: 3d-spades-deluxe-22.hqx (12388 k)
Date: Jun 22, 2000
From: "Dan 'Remy' Dickinson" Subject: 3D Spades Deluxe 2.2 Freeverse's 3D Spades Deluxe is the best Spades game for the Macintosh. Solo or Net play, take a look! Starting with the assumption that card games are as much about social interaction as about following suit, Freeverse Software has designed an interface that is fun, easy and remarkably social. Play against the computer, or log-on and find a human opponent. 3D Spades Deluxe makes it easy. Whether you're a novice or an old pro, this is the Spades game for you! - Internet Play. - Voice Recognition. - 3D Animated, Interchangeable, Talking Opponents - Music menu with full MP3 player capabilities. - Uses Freeverse Software's award-winning 3D card engine! Requires MacOS 8.1 or later, 8 Megs of RAM, and 15 Megs of Storage. Spades Deluxe is $19.95 shareware, or $29.95 for the CD-Rom version full of extra opponents. More information available at http://www.freeverse.com/spades/index.html Freeverse Software http://www.freeverse.com/

File Name: 48-hours.hqx (416 k)
Date: Jun 26, 1997
From: mjhunter@scripps.edu Subject: 48hours Hi all, You have been dropped within the walls of Hitler's hideaway fortress. Your mission is simple. You have fourty-eight hours to find and destroy Hitler. First you must find your way into the fortress then work your way through a series of levels until you find him. Beware!! Hilter is very well protected. (14 levels) Let me know if you like the levels (mjhunter@scripps.edu) or can even check out my web page at (http://www.scripps.edu/~mjhunter/wolfen.html). Mike Hunter

File Name: 4-isles-of-doom.hqx (12 k)
Date: Dec 04, 1998
From: csrstka@earthlink.net Subject: bolo-map-4-isles-of-doom 4 Isles of Doom is my favorite map of those that I have made. I have uploaded one other map, Island of Imperialism, to the archive, but this is probably the better of the two. I made some other maps, but I didn't think them worth uploading to the archive. I actually made the map a few years ago, but don't seem to have uploaded it, so I am doing so now. The map consists of four islands. The two larger islands in the northwest and east are reasonably forested, while the central and southwestern islands have no trees at all, making it necessary to import trees from the larger two islands. The northwest island is the largest and probably the most valuable island of the four. It has lots of forest, which makes many of the bases open to sneak attacks. It has several bases and pills scattered throughout it, but the best spot is in the northwest corner, where there are four bases and four pills. However, this little fortress is surrounded by a river and plenty of swampland, which will make it a little difficult to overtake. However, once you own this base, you will find it quite defendable. The eastern island is rather large but consists of mostly forest, although there are a few bases and pills. There's a nice little island in the center of the map that contains two bases. It is fairly open to invasion because its location in the center of the map makes it rather accessible, and may be on the front lines. However, it's defended by shallow water, which causes spiking to take a little extra effort if you put some pills on it. By the time your enemy gets onto the island, (s)he will be well within the range of your pills. The southwest island is really just a large maze with several bases and pills. It could be a nice fortress, but it doesn't have any trees, so you need to import them from somewhere else in order to build defenses. I usually leave this island alone until I am able to make myself established on the northwestern or eastern islands, but you may find it useful. Island of Imperialism Island of Imperialism is my first really playable map. I made one other, 4 Isles of Doom, which is probably better than this one. However, I still think that this one is okay. I made lots of other maps as well, but most were not worth uploading here, so only these two will be uploaded. I actually made this map a few years ago, but it seems I never uploaded it to the archive, so I will do so now. The idea for the island was partially inspired by Everard Island and partially by Boulley's Bolo Maps, which I liked and which can probably still be found on the info-mac archive. The island's shape is pretty generic, about the size of Everard but more rounded. The map is rather heavily forested, especially in the southeastern parts of the map. There is one really good base area in the southeastern corner of the map that contains four bases and four pills, as well as a few more pills not far away. You will probably want to try taking this base. If you take it, it makes an excellent refuelling spot, but it is a bit difficult to take out and the forests around it make it a bit prone to sneak attacks. There's also a reasonably good base on a small island just north center of the map that has two bases and four pills; being surrounded on three sides by water and separated from the main island on the southern side by a small channel, it is harder to attack, if a bit out of the way. If you can get this base, it should be easier to defend than the other bases. However, there aren't really many trees near it, which can be a problem when fixing pills and building defenses. However, this means it's also harder for enemies to sneak up on the base through the forest.

File Name: 500-cards-201.hqx (100 k)
Date: Nov 23, 1999
From: "Denis Birnie" Subject: 500 Cards v2.0.1 500 is a (distant relative of Bridge) card game in which two partnerships play to be first to score 500! 500 Cards allows a single user to partner with a computer player and take on an all computer partnership at a variety of difficulty levels. Version 2 adds optional multi-user play (2-4 users) via Apple's NetSprocket software, fixes a number of bugs and improves the overall interface. 500 Cards should run on almost any Mac, from 68K B/W models still running System 6 to the latest iMacs!

File Name: 5k-poker-dice-osx.hqx (4264 k)
Date: Jun 24, 2003
From: Shari Subject: 5k-poker-dice-osx.hqx 5k Poker Dice -- MacPPC, OSX, WIN A cross between poker and the traditional 5-dice games, with several variations to play. Traditional, Down the Line, Wild Cards, Hearts, Acey Deucey, Face Off, Roll for Par, Early Bird and Lots of Zingers. High scores bring out Madame Murghi the fortune teller to tell your fortune. Over 1000 fortunes. For those of you who loved Killer Dice, this is the logical sequel, with several variations and added categories to score in, and the introduction of Madame Murghi the fortune teller in all her wicked glory. Shareware $19.99 http://www.gypsyware.com/pokerdice.html -

File Name: 5k-poker-dice-ppc.hqx (4416 k)
Date: Jun 24, 2003
From: Shari Subject: 5k-poker-dice-ppc.hqx 5k Poker Dice -- MacPPC, OSX, WIN A cross between poker and the traditional 5-dice games, with several variations to play. Traditional, Down the Line, Wild Cards, Hearts, Acey Deucey, Face Off, Roll for Par, Early Bird and Lots of Zingers. High scores bring out Madame Murghi the fortune teller to tell your fortune. Over 1000 fortunes. For those of you who loved Killer Dice, this is the logical sequel, with several variations and added categories to score in, and the introduction of Madame Murghi the fortune teller in all her wicked glory. Shareware $19.99 http://www.gypsyware.com/pokerdice.html

File Name: 7th-guest-ppc-patch.hqx (12 k)
Date: Oct 26, 2001
From: Dale Tournemille Subject: 7th Guest PowerPC Patch readme ______________________________________ 7th Guest PPC Patch Written April 16, 1995 by John Stephen ______________________________________ ______________________________________ Disclaimer ______________________________________ This is an UNOFFICIAL patch for The 7th Guest . I am not an employee of Virgin Games nor do they have any idea that I have created this patch. This application has not been tested extensively and may have bugs or cause problems with The 7th Guest . However, given that The 7th Guest already has serious problems with Power Macintoshes, and given that I havent experienced any problems myself while playing a patched version of the game on my Power Macintosh, I dont believe there is any serious risk with using this software. ______________________________________ What it does ______________________________________ This application fixes a Power Macintosh incompatibility with Virgin Games The 7th Guest . This fixes a random crashing problem which occurs while playing the game on Power Macintosh computers (ie - PowerMac 6100, 7100, or 8100). This crash is caused by a bug in the part of the games code which controls the mouse/cursor in the game and that bug is fixed by this patch. ______________________________________ How to use it ______________________________________ You must have already installed The 7th Guest on your Macintosh before you can use this application to patch your game. This application can only patch the copy of The 7th Guest which is installed on your hard drive -- it can not patch the copy on the CD-ROM (CD-ROMs cant be modified). Before using this application, make sure that any virus protection software that you are running is turned off. This application modifies the code in your 7th Guest application and therefore could be mistaken for a virus by some detection software. To patch your game, do the following: Open the patcher application (it is named 7th Guest PPC Patch ). You will see a standard open file dialog when the application starts up. Find your copy of T7GMac on your hard disk and select it. T7GMac is the application that you open when you want to play The 7th Guest . If you have renamed this application, select the renamed copy. Click the Open button. If you double-clicked T7GMac when you selected it, you wont need to do this step. Thats it! Assuming that everything went OK, you should see an alert informing you that the patch was successful. If you ever re-install The 7th Guest , you will also need to re-apply this patch. Enjoy the game! - John

File Name: 8ball-emulator.hqx (268 k)
Date: Mar 17, 2001
From: Dscottknudsen@cs.com Subject: 8-ball emulator submission Content-Type: text/plain; charset="UTF-8"Content-Language: en This Mac application puts a pool table on your screen and lets you shoot the balls down the pockets. Unlike other pool table applications, you can set the table and balls to any size you wish. There are hundreds of settings available for speed and friction. The Aim Assist feature shows you which direction and how far the cue ball will go when you shoot. Shot Status information is provided, like a referee, to show whose turn it is, whether they've made a legal shot, whether a player has won the game, etc., according to rules for either 8Ball or 9Ball. To see what sets 8-Ball Emulator apart from the rest, try minimum ball size and friction settings. Full documentation is available thru the 'Save Help Text' button in the Help dialog. Version X.1: • Fixes a MacOS 8.1 crash.

File Name: abbalone-3d.hqx (1028 k)
Date: Jun 26, 1997
From: christen@mpi-sb.mpg.de (Michael Christen) Subject: Abbalone 3D 1.0 What is 'Abbalone 3D' Abbalone 3D is the realisation of the well-known board game 'Abalone' as a computer game. The main task of this realisation is to produce a program with a nice and easy-to-use user interface, but additionally we developed a strong computer opponent. License You are allowed to use 'Abbalone 3D' one month for free. If you contine using 'Abbalone 3D' you must pay a shareware fee of 30 US$. Your are allowed to give away copies of Abbalone 3D as long as you ship it with all parts of the distribution ('Abbalone 3D' application, 'Register' application and Readme), and you are allowed to offer this package on ftp and other internet services, but not on/from server or services from the MSN. You are not allowed to sell this distribution or include it in commercial products. Anomic Software

File Name: absolute-zero-104-updt.hqx (492 k)
Date: Jun 26, 1997
From: mkelly@cs.uoregon.edu Subject: Absolute Zero 1.0.4 Update These files will update your existing Absolute Zero version 1.0.3 to version 1.0.4. This update will work only with version 1.0.3. If you have an earlier version, you must first upgrade to version 1.0.3. This update will probably crash if you use it to upgrade a version earlier than 1.0.3. Version 1.0.4 fixes a nasty crash bug that reared its ugly head in version 1.0.3. There have been no other changes since version 1.0.3.

File Name: ace-151.hqx (600 k)
Date: Apr 24, 1999
From: frch0188@waikato.ac.nz Subject: ACE! 1.5.1 - an extendable save game editor ACE! allows you to edit the 'save game' documents created by many commercial and shareware games (these documents are referred to as 'characters' by some games). Additionally, ACE! allows you to print details of these save games. Initially, you can edit the save games from Abuse, Bard's Tale, Curse of Dragor, Damage Incorporated, Death Blade, Doom (1, 2 and Ultimate), Escape Velocity (standard and Override), Foobar vs the DEA, Harry the Handsome Executive, Heroes of Might & Magic (1 and 2), Jewel of Arabia - Dreamers, King's Bounty, Mantra, Marathon (1, 2, Infinity, Excalibur and Evil), Might and Magic (1, 2 and 3), Omega (version 0.75 and 0.80), Pathways into Darkness, Realmz (5 and 6), Ultima III, Unlimited Adventures, Wizardry Gold and Yipe! (2 and 3). However, ACE! can be extended to edit other save games through the use of plug-in 'modules'. ACE! is freeware. ACE! will run on any Macintosh or MacOS compatible computer. It requires a minimum of System 7.0 or higher, 350k of disc space, and 384k of free RAM (preferred 850k and 1500k respectively). Version 1.5.1 adds support for Realmz 6, and allows the user to save and recall 'favorite' items.

File Name: ace-15.hqx (540 k)
Date: Mar 27, 1999
From: frch0188@waikato.ac.nz Subject: ACE! 1.5 - An extendable save game editor ACE! allows you to edit the 'save game' documents created by many commercial and shareware games (these documents are referred to as 'characters' by some games). Additionally, ACE! allows you to print details of these save games. Initially, you can edit the save games from Abuse, Bard's Tale, Curse of Dragor, Damage Incorporated, Death Blade, Doom (1, 2 and Ultimate), Escape Velocity (standard and Override), Foobar vs the DEA, Harry the Handsome Executive, Heroes of Might & Magic (1 and 2), Jewel of Arabia - Dreamers, King's Bounty, Mantra, Marathon (1, 2, Infinity, Excalibur and Evil), Might and Magic (1, 2 and 3), Omega (version 0.75 and 0.80), Pathways into Darkness, Realmz, Ultima III, Unlimited Adventures, Wizardry Gold and Yipe! III. However, ACE! can be extended to edit other save games through the use of plug-in 'modules'. ACE! is freeware. ACE! will run on any Macintosh or MacOS compatible computer. It requires a minimum of System 7.0 or higher, 350k of disc space, and 384k of free RAM (preferred 850k and 1500k respectively). Version 1.5 adds many new scripts to manipulate lists, new modules for Heroes of Might & Magic II and Death Blade, and also incorporates some bug fixes and enhancements. Richard Drysdall.

File Name: ace-162.hqx (616 k)
Date: Aug 11, 1999
From: frch0188@waikato.ac.nz Subject: ACE! 1.6.2 - an extendable 'save game' editor ACE! allows you to edit the 'save game' documents created by many commercial and shareware games (these documents are referred to as 'characters' by some games). Additionally, ACE! allows you to print details of these save games. Initially, you can edit the save games from Abuse, Bard's Tale, Curse of Dragor, Damage Incorporated, Death Blade, Doom (1, 2 and Ultimate), Dragon Blade, Escape Velocity (standard and Override), Foobar vs the DEA, Harry the Handsome Executive, Heroes of Might & Magic (1 and 2), Jewel of Arabia - Dreamers, King's Bounty, Mantra, Marathon (1, 2, Infinity, Excalibur and Evil), Master of Orion, Might and Magic (1, 2 and 3), Omega, Pathways into Darkness, Realmz (5 and 6), Ultima III, Unlimited Adventures, Wizardry Gold, Yipe! (2 and 3) and ZPC. However, ACE! can be extended to edit other save games through the use of plug-in 'modules'. ACE! is freeware. ACE! will run on any Macintosh or MacOS compatible computer. It requires a minimum of System 7.0 or higher, 850k of disc space, and 512k of free RAM (preferred 1.5 MB). Version 1.6.2 fixes a bug that could cause ACE! to use the wrong module, even when the correct module was ticked in the module menu. This archive has been checked for viruses. Permission is given for this archive to be included on the Info-Mac CD ROM. Richard Drysdall.

File Name: ace-17.hqx (620 k)
Date: Sep 11, 1999
From: Richard Drysdall Subject: ACE! 1.7 - an extendable 'save game' editor ACE! allows you to edit the 'save game' documents created by many commercial and shareware games (these documents are referred to as 'characters' by some games). Additionally, ACE! allows you to print details of these save games. Initially, you can edit the save games from Abuse, Bard's Tale, Curse of Dragor, Damage Incorporated, Death Blade, Doom (1, 2 and Ultimate), Dragon Blade, Escape Velocity (standard and Override), Fallout, Foobar vs the DEA, Harry the Handsome Executive, Heroes of Might & Magic (1 and 2), Jewel of Arabia - Dreamers, King's Bounty, Mantra, Marathon (1, 2, Infinity, Excalibur and Evil), Master of Orion, Might and Magic (1, 2 and 3), Omega, Pathways into Darkness, Pool of Radiance, Realmz, System Shock, Ultima III, Unlimited Adventures, Wizardry Gold, Yipe! (2 and 3) and ZPC. However, ACE! can be extended to edit other save games through the use of plug-in 'modules'. ACE! is freeware. ACE! will run on any Macintosh or MacOS compatible computer. It requires a minimum of System 7.0 or higher, 850k of disc space, and 512k of free RAM (preferred 1.5 MB). Version 1.7 adds three new modules and fixes some bugs. This archive has been checked for viruses. Permission is given for this archive to be included on the Info-Mac CD ROM. Richard Drysdall.

File Name: ace-182.hqx (684 k)
Date: Apr 25, 2001
From: Richard Drysdall Subject: ACE! 1.8.2 - an extendable save game editor ACE! allows you to edit the 'save game' documents created by many commercial and shareware games (these documents are referred to as 'characters' by some games). Additionally, ACE! allows you to print details of these save games. ACE! is freeware. ACE! will run on any Macintosh or MacOS compatible computer. It requires a minimum of System 7.0 or higher, 850k of disc space, and 512k of free RAM (preferred 1.5 MB). For more information, visit the ACE! web page at Version 1.8.2 makes some minor updates to the Wizardry Gold, Baldur's Gate and Ferazel's Wand modules, and also adds new modules for Marathon RED, Marathon Rubicon and Mantra II. This archive has been checked for viruses. Permission is given for this archive to be included on the Info-Mac CD ROM.

File Name: ace-realmz-5-module.hqx (8 k)
Date: Apr 15, 1998
From: drysdall@mailserv.waikato.ac.nz Subject: ACE Realmz 5 module This package is designed for use with the application "ACE!" version 1.2.1. ACE! is a save game (character) editor which uses plug-in 'modules' to extend it's use. The complete ACE! package can be obtained from any Info-Mac mirror (version 1.2.1 is the most recent). The "Realmz 5.x" module allows you to edit character files from Realmz version 5.0 or higher. The original Realmz module supplied with ACE will not correctly open Realmz 5 character files. This file should be archived in the 'game' directory. This file has been checked for viruses with Disinfectant version 3.7.1. Permission is given for this program to be included on the Info-Mac CD rom. -- Richard Drysdall, University of Waikato, New Zealand.

File Name: achi.hqx (84 k)
Date: Jun 26, 1997
Date: Fri, 12 Jun 92 16:58:26 CDT From: PC0TMYS Subject: achi.hqx Enclosed is a Stuffit 1.5.1 archive containing an Achi game program that I wrote. The program is freeware and can be run on any Macintosh computer. It requires 230K of memory and is 32-bit clean. Achi is a board game for two people. You can play against the computer or against another person. It is similar to tic-tac-toe, except that you get to move your pieces after you put them all down. Documentation is available online and as a "read me" file. Bill Hale

File Name: action-dome-10.hqx (1672 k)
Date: Aug 20, 1999
Date: Mon, 26 Jun 1995 10:23:01 -0500 (CDT) From: Chris Sloan Subject: ActionDome1.0.cpt.hqx Alien Action Dome is an Arcade game. Purpose, to collect bowls and pass through 40 levels. Simplistic controls and easy movement. Compatible with Powermacs and 680x0. Slower on < 68030. Distribution on CD-Roms is okay. If possible, please notify me via e-mail.

File Name: active-drag-10.hqx (4 k)
Date: Sep 16, 1997
From: climax@grfn.org Subject: ActiveDrag 1.0 ActiveDrag is a small system extension that will allow you to drag windows on your screen LIVE. That is, the window will actually move as you drag it. There are a few bugs; be sure to read the ReadMe. Questions/Comments can be sent to climax@grfn.org Enjoy! -- Ben Chess climax@grfn.org Author of EV-Edit http://users.aol.com/Burgr/evedit.html Don't be a giblet; buy MacOS 8 today!

File Name: a-day-at-work.hqx (340 k)
Date: Feb 26, 1999
From: foltz@mix-net.net Subject: A Day at Work: Epic Banana Epic Banana Presents A Day at Work Req. 1.5 MB free RAM, system 7 or greater, a sense of humor In A Day at Work, you controll Tom, the star from Yogurt Commercial, in his new career at typing up and photocopying lenghtly documents. You wake up, hop in your car, drive to work, make money then leave. Simple, right? Right. The thing is that you can go postal, rob the bank, get a rocket launcher, and other things. If you liked Yogurt Commercial, you'll love this. -Ry

File Name: adolf.hqx (180 k)
Date: Jun 26, 1997
From: filmman@pacificnet.net (LRojas) Subject: Adolf Auf Wiedersehen, Adolf! is a scenario for use with Wolfenstein 3D 3rd Encounter or the commercial version of Wolfenstein 3D. Created with Greg Ewing's WolfEdit. -- L

File Name: adolfs-gymnasium-v2.hqx (200 k)
Date: Jun 26, 1997
From: wizbang@ccp.com (Jon Wigand) Subject: Adolfs Gymnasium Please replace Adolfs Gymnasium in the info-mac/games/com/wolf directory with this updated version. All other info is the same. Thanks again. Jon Wigand wizbang@ccp.com formerly wizbang@gvi.net

File Name: adventure-30.hqx (268 k)
Date: Jun 26, 1997
From: Andrew Plotkin Subject: Adventure (Colossal Caves) R3 The Interactive Original By Willie Crowther and Don Woods (1977) David M. Baggett's 1993 reconstruction, ported by Graham Nelson Release 3 / Serial number 951220 / Inform v1600 Library 6/1 Everyone knows this one. "You are inside a building, a well house for a large spring." This game is freeware. It is derived from the source code for a TADS version of this game. The TADS source is by David M. Baggett, and is copylefted under the terms of the GNU Public License. This application requires System 7, and 1.6 megs of free memory. If you don't have System 7, or you want a non-Mac version of this game, or you just want to try a different interpreter, please look in ftp://ftp.gmd.de/if-archive/. There are also lots of other text adventures there. (Including the TADS version and source mentioned above.) If you wish to discuss putting this game on a CD-ROM, or anything like that, please contact: Graham Nelson (nelson@vax.ox.ac.uk) [archive in: Games/Adventure. This is a 350-point version of the game, from earlier sources than the 550-point version that was archived in 1991. It's probably best to keep both around.]

File Name: adventure-island.hqx (204 k)
Date: Feb 12, 1999
From: xphiler@home.com Subject: Adventure Island Adventure Island is a little game I wrote where the purpose is to get off an island that you've been shipwrecked on. It's an RPG. Kim :) http://sand-castle.net/kim

File Name: adventures-of-sean-22-hc.hqx (800 k)
Date: Jun 26, 1997
From: tegelaar@star.net (tegelaar) Subject: The Adventures of Sean 2.2 A wacky interactive cartoon where you play Sean, a character that seems to continuously find himself in bad situations. Funny stuff. New version includes a way to save the game to a file, a menubar, and other minor bug fixes. Now runs on Hypercard Player. If you have any questions, feel free to e-mail me at tegelaar@star.net Again, I thank you for your time. Andrew Tegelaar Rancid Tomato

File Name: a-farewell-to-kings-201.hqx (2732 k)
Date: Sep 07, 2001
From: Rob Steward Subject: A Farewell to Kings v2.0.1 A Farewell to Kings is like no other solitaire you've ever seen. It requires strategic thinking and it is not easily mastered. A Farewell To Kings, version 2.0.1 Release Notes Release date: September 4, 2001 What's New in This Release? v2.0.1 9/4/2001 - Fixed a major bug where cards in the fifth row from the top were virtually always free to be moved around in the grid. - Fixed a bug where arranging custom kings into a book and then attaching a card would force the program to quit with an unhandled exception. v2.0.0, 9/3/2001 - Greatly improved graphics - Game sounds - Added numerous preferences and options - "Cheating" - Unlimited Undo - Auto-saving of current game and preferences - Instructions are now included as part of the game itself - Native OS X version System Requirements: All platforms: 8MB of free RAM 4MB of free disk space 800x600 screen resolution Macintosh: System 7.6.1 or greater (including OS X) 68020 or better processor; PowerPC, G3 or G4 recommended PC (available from www.robsteward.com): Windows 95 or greater DirectX 100MHz or greater processor speed recommended

File Name: a-farewell-to-kings-201-x.hqx (2340 k)
Date: Sep 07, 2001
From: Rob Steward Subject: A Farewell to Kings for Mac OS X v2.0.1 A Farewell to Kings is like no other solitaire you've ever seen. It requires strategic thinking and it is not easily mastered. A Farewell To Kings for Mac OS X, version 2.0.1 Release Notes Release date: September 4, 2001 What's New in This Release? v2.0.1 9/4/2001 - Fixed a major bug where cards in the fifth row from the top were virtually always free to be moved around in the grid. - Fixed a bug where arranging custom kings into a book and then attaching a card would force the program to quit with an unhandled exception. v2.0.0, 9/3/2001 - Greatly improved graphics - Game sounds - Added numerous preferences and options - "Cheating" - Unlimited Undo - Auto-saving of current game and preferences - Instructions are now included as part of the game itself - Native OS X version System Requirements: All platforms: 8MB of free RAM 4MB of free disk space 800x600 screen resolution Macintosh: System 7.6.1 or greater (including OS X) 68020 or better processor; PowerPC, G3 or G4 recommended PC (available from www.robsteward.com): Windows 95 or greater DirectX 100MHz or greater processor speed recommended Rob Steward Company http://www.robsteward.com/ rob@robsteward.com

File Name: a-farewell-to-kings.hqx (428 k)
Date: Jun 27, 1999
Subject: A Farewell to Kings - New, unique, original solitaire game. From: "Rob" Abstract: A Farewell to Kings is a completely new concept in solitaire. The focus of the game is much more on logic and strategy than on luck-of-the-draw. System Requirements: This game has been tested on several machines, ranging from a PowerBook 520 running System 7.1.1 through a beige G3 running System 8.6. I expect it would run on System 7.0.0. For more info, see the web page at: http://www.cyberhighway.net/~marcust/share.htm

File Name: afm-18.hqx (1740 k)
Date: Sep 13, 1997
From: khadpe@psu.edu Subject: Another Fine Mess 1.8 Another Fine Mess is an adventure game for Mac OS. The tangled worlds of Ray's Maze await you. Seek your fortune or die trying! Visit eerie moors, a desolate battlefield, and an ancient castle. Battle bureaucrats, sand pirates, and other horrific monsters. Challenging puzzles and fantastic treasures abound. Another Fine Mess is multi-layered, with plots and sub-plots, and puzzles inside of puzzles. But it is also non-linear--that is, you don't have to finish one area before moving on to the next. Like real life, you can move freely, discovering as you go. The initial plot is simple: You are searching for treasure. But as you move through the worlds of the Maze, you will become involved in a number of more complex storylines. This is the second game in the Ray's Maze series. The game features excellent graphics with multiple story lines. The game was created with the World Builder adventure game creation system. The author asks a $10 shareware fee. For more information, e-mail RayDunakin@aol.com. The game runs on all Macs, but sound doesn't work on XL, AV, or PPC models. It may be necessary to increase the Preferred Memory Size on newer Macs if the game freezes when opened. To increase memory, just single click on the Another Fine Mess icon, then select Get Info from the File menu. Version 1.8 fixes several minor bugs, adds some new hints, and is slightly less deadly. ***** Marc Khadpe Penn State University khadpe@psu.edu http://www.semitech.com/marc/

File Name: afterlife-saved-game.hqx (168 k)
Date: Jun 26, 1997
From: rrome@ix.netcom.com (Romulo Romero) Subject: Afterlife saved game. Stage 2 Gretings all. Here one of my ongoing efforts with the new Lucas Arts game Afterlife. At this stage, there are over 100 million SOULs in both realms, and you have plenty of cash. The technology level on the planet is Advanced Golf. Please feel free to mail me any critiques or even this game at a more advanced stage! Have fun Romulo Romero rrome@ix.netcom.com

File Name: agamemnon.hqx (108 k)
Date: Aug 29, 1994
From: J5RSON@delphi.com Date: Fri, 26 Aug 1994 10:15:29 -0400 (EDT) Subject: Agamemnon Agamemnon Part 1 of The House of Atreus trilogy by Aeschylus (Greek Tragic Dramatist) A NewtonBook create by Iverson Software Co. Post Office Box 3 Rice Lake WI 54868-0003 (715) 236-7918

File Name: aggies-world-volume-1.hqx (672 k)
Date: Feb 27, 1998
From: afmoffa@amherst.edu Subject: Aggie's World Aggie's World - is a collection of original illustrated stories. The stories are in verse form, with careful attention to correct grammer, rhyme, and meter. Readers follow the small dramas and adventures of a young boy with an oversized T-shirt and a charmingly naive sense of wonder at the world around him. Two of the tales feature small games, in full color with animation and simple sound effects, that allow the reader to re-create the events of the story. Shareware fee: $5 US.

File Name: agglomeration.hqx (284 k)
Date: Jun 26, 1997
From: dbm6@po.cwru.edu (Bruce) Subject: Agglomeration Agglomeration is an exciting, fast-paced card game in which up to four people may play synchronously. It requires quick pattern recognition skills and ingenuity. I love it!

File Name: alans-euchre-12.hqx (512 k)
Date: Oct 04, 2001
From: Alan Ewalt Subject: Alan's Euchre 1.2 Greetings, Please find attached a little card game I wrote called Alan's Euchre. I would be grateful if you could post it to the info-mac archives. Thanks a bunch. Regards, Alan

File Name: alans-euchre-68k.hqx (288 k)
Date: Aug 21, 1998
From: ewalt@apple.com Subject: Alan's Euchre Enclosed find a Macintosh card game I wrote, humbly called Alan's Euchre. There are two file enclosed, one for PowerPCs the other for 68ks. Regards, Alan Ewalt

File Name: alans-euchre-ppc.hqx (308 k)
Date: Sep 04, 1998
From: ewalt@apple.com Subject: Alan's Euchre The application is called Alan's Euchre. It is a card game for the Macintosh. I am the author. The uploaded files are titled, "Alan's_Euchre_(PPC).sit.hqx" and "Alan's_Euchre_(68k).sit.hqx". Thank you. Regards, Alan

File Name: alans-solitaire-103.hqx (212 k)
Date: Jan 09, 1998
From: aewalt@aol.com Subject: Alans Solitaire 1.03 Alans Solitaire 1.03 - is an obscure challenging form of solitaire. It's easy to play, quick, offers hints, and has an auto play feature. The object is to remove all of the cards from the board. You win when all cards have been removed from the board. You loose when all cards have been dealt from the deck and there are still cards remaining on the board. Be forewarned, wins are rare! On average you will win only about 555f the games you play.

File Name: alans-solitaire-106.hqx (212 k)
Date: Jun 19, 2000
From: Alan Ewalt Subject: Alan's Solitaire 1.0.6 Greetings, Please add the enclosed copy of Alan's Solitaire 1.0.6 to the Info-Mac Archive. It's a simple solitaire card game with minimal system requirements. Thank you. Regards, Alan

File Name: al-bunnys-typing-class-14c.hqx (640 k)
Date: Oct 13, 1996
From: sunmoon@voicenet.com (Ming H. Kao) Subject: Al_Bunny_Typing_Class 140c In the previous uploaded version(1.40b), there is a serious bug which blocks an important feature of this program. This version(1.40c) fixs that. Some major changes and bug fixs since version 1.40 are 1. Fix a bug which causes Al Bunny fails to open if the user close Al Bunny last time with speed mode set to "user-defined" 2. Fix a bug in the pre-defined keysets. Now the non-US keyboard user will feel that these keysets make more senses. For example, in level 2 in German keyboard, the user practice 'z' instead of 'y'. 3. Fix a mistake in US-Dvorak keyboard layout file. 4. A change in Racing-Game. Now the obstacle will be moved up after the user enters the string correctly. Thank you very much. Best Regards, Ming H. Kao

File Name: alchemist.hqx (14548 k)
Date: Mar 24, 2000
From: "CS-Odessa sales" Subject: Submission: Alchemist.sit.hqx Title of the program and version: Alchemist v1.0 Filename: Alchemist.sit.hqx Category: Logic Game Synopsis: Logic game with hi-color graphics and gothic feel and look. Operating system: MacOS System Requirements: MacOS 8.0 or later, PowerPC G3 processor, 32 MB RAM, millions of colors Uploader E-mail Address: sales@te.net.ua Distribution on CD-ROM(yes/no): yes Long Description: A fabulous game for the mind and soul. You're in a laboratory, with hundreds of test-tubes and retorts around you, trying to find the only combination that leads to success. Do it right! With gothic music on the background, enigmatic sounds and thrilling medieval look and feel, the game grabs a hold on your soul first time you get into it!

File Name: alien.hqx (672 k)
Date: Aug 28, 1998
From: foltz@mix-net.net Subject: Alien Conspiracy: A cocoa action game Alien Conspiracy is a side-scrolling shooter created with Apple's Cocoa. The main character is a spy trying to destroy an alien craft that has crash-landed in the desert. Along the mission he must complete several objectives, like obtaining the coordinates of the craft's crash site or planting a bomb at the core of the ship. The enemies are varied and challenging, and the last commando presents additional troubles. There are five regular weapons, plus a bonus weapon available to the elite players.

File Name: allgood-solitaire-31.hqx (2220 k)
Date: Mar 25, 2003
From: Mike Perry Subject: Allgood Solitaire v3.1 Allgood Software has released Allgood Solitaire v3.1, the latest update to this solitaire package. Now offering more keyboard shortcuts, enhanced statistics, a game button panel, and many additions to its rich feature set. Allgood Solitaire offers 65 different variations of Solitaire, from the well known Klondike, Pyramid, and Canfield, to the more eclectic Will O Wisp, and Monte Carlo. All games support undo/redo, pile peeking, statistics, and much more. As a Carbon application, Allgood Solitaire requires OS X, or CarbonLib when running under OS 8.6 and above. Allgood Solitaire is shareware and costs $15 to register. -- Mike Perry Allgood Software trick@allgoodsw.com http://www.allgoodsw.com/

File Name: allgood-spite-and-malice-30.hqx (1476 k)
Date: Dec 17, 2002
From: Mike Perry Subject: Allgood Spite and Malice v3.0 Allgood Software has released Allgood Spite and Malice v3.0 (previously named "Cat and Mouse") now running natively under OS X as a Carbon application. This software is an implementation of the popular two player game of patience: "Spite and Malice", pitting you against the computer, with three levels of difficulty offered. Spite and Malice has a number of common variations enjoyed by different players everywhere, and this latest version of the software offers support for six different variations that can be mixed and matched to get the program to play in a way that is familiar. Allgood Spite and Malice works on Macintoshes using OS X, or also with OS 8.6 and above, if CarbonLib is installed. Registration costs $15, but this version is a free upgrade to registered users of the older "Cat and Mouse" software. For more information, and to download a fully enabled evaluation copy, please go to our webpage: http://www.allgoodsw.com/spitemalice.html Mike Perry trick@allgoodsw.com http://www.allgoodsw.com/

File Name: allostris-20.hqx (1968 k)
Date: Aug 20, 1999
From: kohl@informatik.uni-stuttgart.de (Kohl) Subject: Allostris 2.0 This is version 2 of the most powerful tetris variation I know! It supports: - user editable tetris figures, i.e. you can paint your own more or less crazy shaped things with which you want to play. NOT ONLY THE STANDARD TETRIS OR PENTRIS FIGURES ARE SUPPORTED ANYTHING FITTING IN A 6 BY 6 MATRIX IS ALLOWED - and you can design it - almost any field dimension from 6 by 6 to 100 by 200 or more - many powerful options and a nice designed interface. - requirements: PowerMac or compatible 5 MB free RAM, 4 MB on disk MacOS 7 or higher THIS PROGRAM IS SHAREWARE, IF YOU LIKE IT, YOU SHOULD PAY $20 TO THE AUTHOR (form is in archive)

File Name: allout.hqx (528 k)
Date: Oct 04, 2001
From: "NCBuy Development" Subject: allout.hqx - Puzzle Game New Archive Submission File Uploaded: allout.hqx Product Name: ALLOUT Product URL: http://enetwork.ncbuy.com/downloads/ntcallout.html Version: v1.1 Contact Name: Keith McLeod Contact URL: development@ncbuy.com Distribution: May be distributed freely, online or via CD-ROM providing that the software is not altered. OS Requirements: Mac OS9 Category: Games | Puzzles Abstract: Hosted by Lew, the key character in the Down to Earth Cartoon, ALLOUT is a puzzle that will truly put you through your paces. All you need to do is turn all of the lights on the board out. Sure, it sounds simple enough ... but ALLOUT is anything but. By clicking on a piece you will reverse the state of all adjacent pieces - from On to Off, or Off to On. If you're familiar with the classic Lights Out puzzles, ALLOUT will be familiar territory, but prepare yourself for 50+ boggling levels. Keith McLeod, NCBuy Development

File Name: alphabet-game-show.hqx (668 k)
Date: Jan 15, 1997
From: LTLFingers@aol.com Subject: AlphaBet Game Show AlphaBet Game Show Shareware: $12 Author: LittleFingers Software System requirements: Any Mac running system 7+, 4 MB RAM, minimum 14" color monitor In AlphaBET Game Show, players compete by betting points and guessing the letters to the hidden word - complete with theater and audience! A special "Teacher Feature" allows for custom game creation using the words of your choice. This application program is recommended for ages 10 and up.

File Name: alt-netgames-bolo-faq-17.hqx (88 k)
Date: Jun 26, 1997
Date: Mon, 29 Nov 1993 03:20:57 -0600 From: cls6@midway.uchicago.edu (Cory L. Scott) Subject: Alt.netgames.bolo Standalone FAQ --========================_3481768==_ Content-Type: text/plain; charset="us-ascii" This is the alt.netgames.bolo FAQ as a standalone document. It's really cool, since you can search for text and navigate through chapters. Bolo is a multi-player tank game that has developed a massive cult following across the world, and you can play it over the Internet! --========================_3481768==_ Content-Type: text/plain; name="a.n.bolo_FAQ_v.1.7.sea.Hqx" Content-Transfer-Encoding: quoted-printable Content-Disposition: attachment; filename="a.n.bolo_FAQ_v.1.7.sea.Hqx"

File Name: alvoune-10.hqx (3884 k)
Date: Jan 24, 2001
From: "Pandaa" Subject: Alvoune1.0.hqx Alvoune is a puzzle-game where the player eliminates squares. It has a number of different looks from which it chooses one randomly each time it is run.

File Name: ambrosia-faq-text.hqx (32 k)
Date: Aug 22, 1997
From: help@ambrosiasw.com Subject: Ambrosia_FAQ Keywords: AMBROSIA FREQUENTLY ASKED QUESTIONS FAQ ANDREW WELCH FAQ is an acronym for Frequently Asked Questions. This FAQ is an attempt to provide a comprehensive source of information about Ambrosia Software, Inc., and was created in response to questions that are frequently raised by our customers. We hope you find it useful. If there are any questions you have about Ambrosia that are not answered in this FAQ, please get in touch with us so we can include them in future revisions. Ambrosia Software, Inc. is a small company dedicated to bringing you quality software, excellent support, and innovative ideas all at a reasonable cost. We give you commercial-quality software at a fraction of the price, with the added convenience of being able to try out the software before you pay for it. Ambrosia distributes software on numerous electronic information services, as well as via user groups, and approved public domain distributors. Of course, you can always obtain our products directly from us as well. You are given a 30 day free license to evaluate any of our software; after the 30 days have passed, you are expected to send the appropriate registration fee to us for processing. Regards, +--------------------------+-----------------------------------+ | Cajun David Richard | Ambrosia Software, Inc. | | Technical support | http://www.AmbrosiaSW.com/ | +--------------------------+-----------------------------------+

File Name: ambrosia-software-faq.hqx (28 k)
Date: Jul 01, 1996
From: ("Cajun" David Richard) help@ambrosiasw.com Subject: Ambrosia Software FAQ Keywords: AMBROSIA FREQUENTLY ASKED QUESTIONS FAQ ANDREW WELCH ------------------- FAQ is an acronym for Frequently Asked Questions. This FAQ is an attempt to provide a comprehensive source of information about Ambrosia Software, Inc., and was created in response to questions that are frequently raised by our customers. We hope you find it useful. If there are any questions you have about Ambrosia that are not answered in this FAQ, please get in touch with us so we can include them in future revisions. Ambrosia Software, Inc. is a small company dedicated to bringing you quality software, excellent support, and innovative ideas all at a reasonable cost. We give you commercial-quality software at a fraction of the price, with the added convenience of being able to try out the software before you pay for it. Ambrosia distributes software on numerous electronic information services, as well as via user groups, and approved public domain distributors. Of course, you can always obtain our products directly from us as well. You are given a 30 day free license to evaluate any of our software; after the 30 days have passed, you are expected to send the appropriate registration fee to us for processing.

File Name: ambrosia-times-34.hqx (708 k)
Date: Aug 03, 1996
From: ("Cajun" David Richard) help@ambrosiasw.com Subject: Ambrosia Times July '96 Keywords: NEWSLETTER ELECTRONIC AMBROSIA TIMES JULY 1996 This is the July Ambrosia Times, Volume 3, Issue 4. Ambrosia Software, Inc. publishes an electronic newsletter, entitled The Ambrosia Times, every other month. The 'Times is an interactive electronic newsletter that is meant to serve as an informal method of getting the word out about what Ambrosia is up to as a company. By browsing past and present issues of this newsletter, you'll obtain a wealth of information about our products, from previews of upcoming products to hints and tips about how to use our software effectively. In the July 1996 issue of The Ambrosia Times, you will find: - The announcement of Ambrosia's new game, Manse. - An interview with a new member of the Ambrosia team. - The latest scores from the Barrack High Score contest. - An update on the latest version of Escape Velocity and the Delta_V mailing list. - Microsoft's plan for world domnation and more! Download this free newsletter to find out more about Ambrosia's shareware and the people behind it. The Ambrosia Times is being distributed electronically free of charge on a bi-monthly basis. If you want The Ambrosia Times sent to your electronic mailbox at no charge every other month, please sign up on the at_list mailing list at http://www.AmbrosiaSW.com/Lists.html

File Name: ambrosia-times-36.hqx (552 k)
Date: Nov 17, 1996
From: help@ambrosiasw.com ("Cajun" David Richard) Subject: November Ambrosia Times, Volume 3, Issue 6 This is the November Ambrosia Times, Volume 3, Issue 6. Ambrosia Software, Inc. publishes an electronic newsletter, entitled The Ambrosia Times, every other month. The 'Times is an interactive electronic newsletter that is meant to serve as an informal method of getting the word out about what Ambrosia is up to as a company. By browsing past and present issues of this newsletter, you'll obtain a wealth of information about our products, from previews of upcoming products to hints and tips about how to use our software effectively. In the November 1996 issue of The Ambrosia Times, you will find: - Hints and Tips for Ambrosia's new game, Bubble Trouble. - An interview with the author of Manse, Brian Barnes. - A close look at Escape Velocity Plug-ins - News of two new products, and more... Download this free newsletter to find out more about Ambrosia's shareware and the people behind it. The Ambrosia Times is being distributed electronically free of charge on a bi-monthly basis. If you want The Ambrosia Times sent to your electronic mailbox at no charge every other month, please sign up on the at_list mailing list at http://www.AmbrosiaSW.com/Lists.html

File Name: ambrosia-times-41.hqx (408 k)
Date: Feb 05, 1997
From: help@AmbrosiaSW.com Subject: The Ambrosia Times V4.1 January 1997 - Volume 4 Issue 1 Who We Are Ambrosia Software, Inc. -- publisher of award winning programs for the Macintosh -- distributes a full line of utility, productivity, and anti-productivity (game) software through America Online, CompuServe, and the Internet as shareware. You are given a 30 day free license to evaluate any of our software; after the 30 days have passed, you are expected to send the appropriate registration fee to us for processing. This Newsletter Ambrosia Software, Inc. publishes this electronic newsletter, entitled The Ambrosia Times, every other month. The "AT" is an interactive electronic newsletter that is meant to serve as an informal method of getting the word out about what Ambrosia is up to as a company. By browsing past and present issues of this newsletter, you'll obtain a wealth of information about our products, from previews of upcoming products to hints and tips about how to use our software effectively. The Ambrosia Times is distributed electronically free of charge on a bimonthly basis. If you want The Ambrosia Times sent to your electronic mailbox at no charge every other month, please sign up on the at_list mailing list at http://www.AmbrosiaSW.com/Lists.html

File Name: ambrosia-times-43.hqx (772 k)
Date: May 21, 1997
From: help@ambrosiasw.com Subject: Ambrosia_Times_4.3.hqx This is the May Ambrosia Times, Volume 4, Issue 3. Ambrosia Software, Inc. publishes an electronic newsletter, entitled The Ambrosia Times, every other month. The 'Times is an interactive electronic newsletter that is meant to serve as an informal method of getting the word out about what Ambrosia is up to as a company. By browsing past and present issues of this newsletter, you'll obtain a wealth of information about our products, from previews of upcoming products to hints and tips about how to use our software effectively. In the May 1997 issue of The Ambrosia Times, you will find: - A sneak peak at Ambrosia's next game. - An interview with Ambrosia's own Superheros. - A report on the fate of Ambrosia's AOL Forum. - Detailed updates on several products, and more... Download this free newsletter to find out more about Ambrosia's shareware and the people behind it. The Ambrosia Times is being distributed electronically free of charge on a bi-monthly basis. If you want The Ambrosia Times sent to your electronic mailbox at no charge every other month, please sign up on the at_list mailing list at http://www.AmbrosiaSW.com/Lists.html

File Name: american-hangman-202.hqx (1272 k)
Date: Jan 24, 2003
From: Ken Winograd Subject: American Hangman - Presidents and States v2.02 American Hangman - Presidents and States v2.02 A Carbonized Macintosh Educational Game Merrimack, New Hampshire, January 20, 2003: Ken Winograd and Space-Time Associates announced today the "Carbonized" release of version 2.02 of a fun Macintosh game called American Hangman - Presidents and States. American Hangman is an educational game based on the classic hangman word guessing game we all played when we were kids. American Hangman merges the best of our Presidents3000 and States3000 games into one inexpensive game. American Hangman features colorful, non-violent graphics, digitized sounds, synthesized speech, pictures and information, and options designed especially for visually challenged users. American Hangman is "secretly educational". It's played for fun, but you can't help learning. Learn the names of the Presidents and their Vice Presidents and First Ladies. Learn to recognize the face of each of the Presidents. Learn their terms of office, their party affiliations, the sequential ordering of the Presidents and more. Learn the States, the State Capitals, State Birds, State Flowers, State Trees, State Nicknames and more. Version 2.02 changes the official name of the game from 'American Hangman' to 'American Hangman - Presidents and States' to better differentiate this game from our more general hangman-type word-guessing game called Hang3000. Also, added Special Web Sites menu, updated copyright and other minor cosmetic changes. American Hangman requires a Macintosh (PPC-only) with screen resolution of 800x600 (or more), and OS9 or OSX. For more information, or to download or securely register the program, please visit the American Hangman web page at: Information: http://www.winograd.com Quick Download: http://www.winograd.com/AmericanHangman.sit.hqx Opening Screen: http://www.winograd.com/images/ah1.jpg Mid-Game Screen: http://www.winograd.com/images/ah2.jpg

File Name: amoeb-arena-player-editor.hqx (704 k)
Date: Jun 26, 1997
From: jregier@qualcomm.com (jregier) Subject: AmoebArena PlayerEditor The brand new PlayerEditor for AmoebArena, a strategy game published by Casady & Greene. The PlayerEditor allows you to easily substitute your homemade graphics and animation sequences for those of the contestants in the game. Feel free to distribute your wacky creations anywhere and everywhere! For more demos and info about AmoebArena and other C&G products, check out the web page at http://www.casadyg.com.

File Name: amot-18.hqx (1900 k)
Date: Sep 13, 1997
From: khadpe@psu.edu Subject: A Mess O' Trouble 1.8 "...if a detailed, nonlinear plot, plenty of puzzles to solve and strange worlds to explore are what counts with you, you're in luck, because Trouble provides that -- at a rock bottom price. Everything from the graphics to the gameplay to the written descriptions of the rooms is of professional quality." -- Mac Home Journal, October 1994 A Mess O'Trouble is a multi-layered, richly-textured graphic adventure game that will keep you entertained for days or even weeks. (And you don't have to know anything about the first game to play this one.) A Mess O'Trouble keeps violence to a minimum, without being boring, insipid or "politically correct". Even when defeating the most villianous creatures you will use your brain more than your gun. A Mess O'Trouble takes place in the twisted worlds of Ray's Maze, a multi-dimensional spacial anomaly. Explore old mines and search for lost gold in an authentic Nevada ghost town. Learn the secrets of Techtron artifacts in the Void. Escape from the mysterious Isle of Lucy. Battle bureaucratic bungling in Monolith City, and discover the weirdness and wonders of the Enchanted Forest. The result of over 1000 hours of work, this game includes 137 sounds, 300 scenes, dozens of characters, more than 1400 objects, and some of the best black & white graphics you've ever seen. All this AND plenty of wit and humor too! A Mess O' Trouble should run on any Mac OS computer running System 3 or higher. Sounds may not work on the Macintosh XL or any AV or PowerPC Mac. Version 1.8 fixes a major bug that prevented the game from being completed when playing as Dawn. The author is Ray Dunakin (raydunakin@aol.com), and he asks for a $10 shareware fee if you like and keep the game. ***** Marc Khadpe Penn State University khadpe@psu.edu http://www.semitech.com/marc/

File Name: amug-98-04.hqx (1188 k)
Date: Aug 28, 1998
From: bean@amug.org Subject: AMUG News April 98 This is the April 1998 AMUG News monthly magazine featuring games, internet tips, shareware news and more. AMUG membership is open to anyone. Annual dues are $39 U.S. funds. AMUG is located in Phoenix, AZ - (602) 553-8966. Copyright 1998 Arizona Macintosh Users Group all rights reserved. Requires Acrobat reader 3.x. To get the current issue of AMUG News and join send $39 to AMUG, 4131 N. 24th St. #A-120, Phoenix, AZ 85016. You can also visit our web site at www.amug.org and see our huge collection of shareware.

File Name: amug-98-09.hqx (972 k)
Date: Dec 02, 1998
From: sales@amug.org Subject: AMUG News Sept. 1998 This is the September 1998 AMUG News monthly magazine featuring Superstitions and the Y2K, Letıs do a Newsletter, CDDB on the Internet, Ambrosia for the Mac Gamer, PocketData for the PalmPilot, shareware. AMUG membership is open to anyone. Annual dues are $39 U.S. funds. AMUG is located in Phoenix, AZ - (602) 840-1726. Copyright 1998 Arizona Macintosh Users Group all rights reserved. Requires Acrobat reader 3.x. To get the latest Newsletter join AMUG. You can also get on the AMUG events mailing list by mailing rubin@amug.org. To purchase our fabulous shareware collections for Mac, Newton and PalmPilot or to register for FTP call 602-497-2244 or order on-line at: https://www.amug.org/amug/store/http/amug-order.html To view or libraries on-line try http://cdrom.amug.org/ View our recent files at http://cdrom.amug.org/~kooper/MacRecent.html http://cdrom.amug.org/~kooper/NewtonRecent.html http://cdrom.amug.org/~kooper/PilotRecent.html

File Name: amug-98-11.hqx (1368 k)
Date: Dec 02, 1998
From: sales@amug.org Subject: AMUG News Nov. 1998 This is the November 1998 AMUG News monthly magazine featuring Case of the Crashing iMac?, MacOS 8.5 Reviewed, Nine of the best and most affordable games, Selling on the Internet, Searching the Internet, Using search engines and directories to find things! AMUG membership is open to anyone. Annual dues are $39 U.S. funds. AMUG is located in Phoenix, AZ - (602) 840-1726. Copyright 1998 Arizona Macintosh Users Group all rights reserved. Requires Acrobat reader 3.x. To get the latest Newsletter join AMUG. You can also get on the AMUG events mailing list by mailing rubin@amug.org. To purchase our fabulous shareware collections for Mac, Newton and PalmPilot or to register for FTP call 602-497-2244 or order on-line at: https://www.amug.org/amug/store/http/amug-order.html To view or libraries on-line try http://cdrom.amug.org/ View our recent files at http://cdrom.amug.org/~kooper/MacRecent.html http://cdrom.amug.org/~kooper/NewtonRecent.html http://cdrom.amug.org/~kooper/PilotRecent.html

File Name: amug-98-12.hqx (1100 k)
Date: Dec 02, 1998
From: sales@amug.org Subject: AMUG News Dec. 1998 December 1998 AMUG News - monthly magazine featuring AfterDark games & holiday ideas, Mac OS conflicts & updates, Custom CDs from the Internet, The iMac Impact, Graphics SIG, Shockwave, Senior SIG. AMUG membership is open to anyone. Annual dues are $39 U.S. funds. AMUG is located in Phoenix, AZ - (602) 840-1726. Copyright 1998 Arizona Macintosh Users Group all rights reserved. Requires Acrobat reader 3.x. To get the latest Newsletter join AMUG. You can also get on the AMUG events mailing list by mailing rubin@amug.org. To purchase our fabulous shareware collections for Mac, Newton and PalmPilot or to register for FTP call 602-497-2244 or order on-line at: https://www.amug.org/amug/store/http/amug-order.html To view or libraries on-line try http://cdrom.amug.org/ View our recent files at http://cdrom.amug.org/~kooper/MacRecent.html http://cdrom.amug.org/~kooper/NewtonRecent.html http://cdrom.amug.org/~kooper/PilotRecent.html

File Name: anacrostics-121.hqx (612 k)
Date: Jan 15, 1998
From: mjordan@npcc.net Subject: Anacrostics 1.21 Anacrostics 1.21 - This may be a new kind of puzzle for you. They're like crossword puzzles but you're solving a quotation instead. The quote reads from left to right. You get the letters by solving the questions below then inserting the letters from them into the quote grid. The Help screen tells all. This program is not a puzzle game itself; it's a puzzle-maker. Give it a try and I think you'll find creating these puzzles as addictive as solving them.

File Name: anagrams-23.hqx (468 k)
Date: Jan 28, 2003
From: Andrew Trevorrow Subject: Anagrams 2.3 Anagrams is a fast and friendly anagram generator -- a handy companion for Scrabble and crossword fans. David Pogue wrote in Macworld: "Meet the new champion ... polished, screamingly fast". Anagrams 2.3 is a Carbon application that runs natively on OS X. It also runs on OS 8.6/9.x if CarbonLib 1.3 or later is installed. This release fixes a crash on OS X when adding words from a text file. The shareware fee is $20. For more details see: http://www.trevorrow.com/anagrams Andrew Trevorrow (andrew@trevorrow.com) aka Overt Word Warren

File Name: andys-letters-12.hqx (612 k)
Date: Jun 17, 1996
From: (Robert Schenk) bobs@saintjoe.edu Subject: Andy's Letters 1.2 Andy's Letters is a simple game intended to help preschoolers learn the alphabet. This version should replace any previous versions. Version 1.2 allows for quizzing lower case letters and adds color. It is shareware ($5). Robert Schenk bobs@kagi.com

File Name: andys-tracks.hqx (8 k)
Date: Oct 11, 1999
From: AndyRob1@aol.com Subject: It's Christmas Already This is a gift for anyone who owns a copy of Dirt Bike 3D!

File Name: animals-12.hqx (3756 k)
Date: Dec 04, 2002
From: Marc Moini Subject: A-N-I-M-A-L-S From Letters and Sounds to Reading! English demo A-N-I-M-A-L-S From Letters & Sounds to Reading! is a new kind of educational game, with a unique goal: To make letters of the alphabet talk and let children play with them to build words. This hands-on alternative to the usual methods helps children start much earlier and gain proficiency faster. And it's also more fun! Features include: 1. Based on research by leading scientists and educators. 2. Designed so children play before they can use the mouse. 2. Precise feedback throughout guides exploration so children learn quicker. 3. Three progressive levels so each child can start with the right challenge. 4. Uses recorded voices of native speakers. 5. Multiple languages: currently English, French, German and Spanish. 6. Illustrated with hundreds of photographs of animals, plants, toys, tools, etc. v1.2 adds a new intermediate level and support for the German language, in addition to many enhancements. Users of previous versions may upgrade at no cost. $29 starter package. Currently for Mac OS 7, 8, 9 and Mac OS X's Classic.

File Name: animate-xcmd-hc.hqx (652 k)
Date: Jul 12, 1997
From: nshockey@lancnews.infi.net Subject: ++ ANIMATE XCMD 1.0 ++ Subject: +ANIMATE XCMD 1.0 Author: Nikki Shockey Uploaded By: NShockey File: ANIMATE XCMD 1.0 (504352 bytes) Estimated Download Time (28800 baud): < 4 minutes Equipment: Mac, HyperCard, CompileIt! Needs: HyperCard and 32-bit QuickDraw Keywords: COMPILEIT CICN PICT ANIMATION FAST QUICKDRAW GWORLD MASK FLICKER + Staff Pick -- Color graphics zip across the screen (or crawl -- it's your choice ;). No flicker. Works on top of AddColor. Cool demo stack. How could it *not* be a Pick? +++ ANIMATE XCMD 1.0 +++ The ANIMATE XCMD provides a simple way of adding flicker-free graphic animations to a HyperCard stack. You can animate any size picture over any background picture you specify. The animation is produced using the same methods for animation used in today's computer games. The stack includes several demonstrations of the XCMD in action. The stack is totally open for all eyes to view the scripts. The ANIMATE XCMD was created using HeizerSoftware's CompileIt! 2.6.1. The stack and XCMD are not free. If you use the XCMD in any of your stacks, you must pay the shareware fee. A registration payment of $5 will allow you to include the XCMD in as many stacks as you like, and you will receive a copy of the updated versions. If you wish to use this XCMD in commercial stacks, $10 will allow you unlimited use. This stack and the ANIMATE XCMD are both shareware. You may freely distributed this stack as long as it is not changed in anyway.

File Name: anubis-casino-103.hqx (832 k)
Date: Jul 08, 1999
From: John Subject: Anubis Casino 1.0.3 This shareware program is a simulation of seven popular casino table games. Included games are: Baccarat, BlackJack, Carribean Stud Poker, Casino War, Craps, Pai-Gow Poker and Roulette. Amazing graphics and user interface. Each user can have his own set of preferences for sound and keyboard options. Great freedom in chip creation and placement. Easy to use controls, play by using pull-down menus, menu-shortcuts, onscreen buttons or your choice of keystroke. Min: Requirements: PPC Macintosh System 7.x or greater File size: 796K Author: Anubis, Inc. Author web site: http://anubisweb.com Direct download link: http://anubisweb.com/hqx/casino 0.000000older.com Search Keywords: Casino, baccarat, blackjack, craps, roulette, pai-gow, carribean, poker questions reply to anubis@kagi.com

File Name: apeiron-102.hqx (3248 k)
Date: Aug 20, 1999
X-Sender: derek@smart.oas.uci.edu From: dchee@uci.edu (Derek Chee) Subject: Apeiron 1.0.2 Apeiron is the latest contribution from Ambrosia's resident Macintosh wizard, Andrew Welch, to Ambrosia's growing entertainment collection. In a four Apple review, Mac Home Journal says: "...if you like fast paced arcade action, you're going to want this." During a port through the looking glass, the mirror shatters and your ethereal energy (you know, the stuff that allows you to get up and go to work on a Monday morning...) is trapped within one of the crystal shards. Immediately, the residents of the mushroom patch sense your presence. Lead by the Pentipede, this motley crew of mushroom patch misfits relentlessly hunt the crystal ( You! ), intent upon sucking out the trapped energy. The Pentipede is a sinister creature that has the ability to divide. So, if you think your troubles are over when you shoot this sneakered psycho once, you are twice as wrong. The Pentipede is joined by a ruthless assortment of animated killers, and your situation is further complicated by a few unpleasant "environmental" hazards. Luckily you are not defenseless; with plasma cannon blazing, you must hold out as long as possible. Shooting certain mushrooms can be very beneficial to your mission. Several power up coins are scattered throughout the garden. Find one of these and you can teach the Pentipede and his pals the meaning of "full auto." Inside Mac Games sums it up by saying "Apeiron's astounding graphics and sound coupled with its captivating gameplay make it a joy to play and a worthy successor to a classic such as Maelstrom." The following is a list of the bugs that were fixed in Apeiron 1.0.2: -- Finally fixed the nasty sprinkly shield bug (happened only when you were attacking 'pedes that were poisoned, en-mass) -- Fixed an odd bug with Mode32 and some other configurations that cause the 'pedes to misbehave -- Fixed a bug that caused Apeiron to not work properly on the newer PowerMacs running System 7.5.2 -- Updated the contact information -- Included the "Apeiron FAQ" and "Ambrosia FAQ" with Apeiron -- Added a "Paused" graphic when the game is paused with the Caps Lock key -- Included the new Ambrosia registration system

File Name: apple-easter-eggs-14.hqx (392 k)
Date: Apr 12, 1996
From: IXist@aol.com Subject: Apple Easter Eggs 1.4 What secrets lurk inside the heart of your Mac? Are you too frightened to look? I didn't think so. Grab this self-viewing DocMaker file to discover what those zany Apple engineers and programmers have hidden inside your Macintosh and Newton. You may be amazed! Welcome to the first Easter release of the world's largest collection of Apple easter eggs. In fact, there are over 200 of them! This is a compilation of secrets stuffed inside of your Macintosh or Newton by Apple programmers and engineers, which are not accessible without doing something that you wouldn't normally do. Easter eggs include random jokes, elaborate credit screens, or hard-to-find games that are meant to give the creator a little fame, also adding a personal touch to the best computer on earth. For Example: One well known easter egg is if you type "secret about box", in System 7.5, in Stickies and drag it to the desktop. You will be able to play a game, or you can see and move a virtual flag on the new PCI Macs in System 7.5.2 & 7.5.3. Download this file for more info. All eggs only apply to Apple Computer made products so any Mac or Newton owner can try them without having to deal with other software. This file has been mentioned in MacWorld Magazine, put on CD's, mentioned in books and E-Zines, was a most popular download on AOL, and is a top download at many other software sights. The upgrade: Version 1.4 has all of the eggs in previous versions and plenty more. I did not have a main focus for this release but there are many excellent and detailed additions, and even a peek at the first Copland easter egg. I also fixed spelling, made many corrections, and added roughly 50 more eggs to the collection. Also, with the release of DocMaker 4.6, there is a much better interface and I cleaned things up a bit. There are so many changes I can not list them all. Download this file, look around, and have fun! Made with DocMaker, which means it is stand-alone. It requires no other helper applications but a decompressor. A Newton only list of easter eggs is also available for all PC owners.

File Name: apple-wizard-june-99.hqx (1800 k)
Date: Jun 10, 1999
From: Brian Kelley Subject: Apple Wizards June 1999 Apple Wizards, the premier monthly Mac OS-based ezine Apple Wizards is pleased to announce the availability of our June 1999 issue. We're starting our third year of publication with tons of Mac tips, tricks, software reviews, humor, and information you can use. This month's feature article, "Listen Up," gives you the inside scoop about the CD Index project. The May issue also spotlights reviews of the Que! CD-RW USB (on of the first CD-Rewritables with USB), Action GoMac (for adding a Windows-like Start button and taskbar), Imperialism II (strategy game), and Dave 2.1 (for Windows/Mac networking). All this, plus Mac humor, shareware, tutorials on HTML and programming, website recommendations, and much, much more! Think different. Think Apple Wizards.

File Name: apple-wizards-dec-98.hqx (1544 k)
Date: Dec 11, 1998
From: bkelley1@nycap.rr.com Subject: Apple Wizards December 1998 Apple Wizards is pleased to announce the availability of our December 1998 issue. Jam-packed with tips, tricks, reviews, and humor, the December issue includes a feature article on desktop video, in-depth reviews of the hot game Tomb Raider II, ReSorcerer 2.2 (for resource editing), Icon Dropper 2.2 (an icon management utility), and Food Chain (a puzzle/mind game). All this plus humor, shareware, tutorials on HTML and 3D graphics, evangelism, and much, much more! Think different. Think Apple Wizards.

File Name: apple-wizards-jan-1999.hqx (1684 k)
Date: Jan 15, 1999
From: bkelley1@nycap.rr.com Subject: Apple Wizards January 1999 Apple Wizards is pleased to announce the availability of our January 1999 issue. Starting the new year off with a bang and jam-packed with tips, tricks, reviews, and humor, our January issue includes the feature article, "The ABCs of UI," examining User Interface issues, in-depth reviews of the new FTP client Transit, DiskWarrior (a disk repair utility), 2K5 (a fighting game), and WebShocker (a tool for making animated GIFs). All this plus Mac humor, shareware, tutorials on HTML and 3D graphics, evangelism, and much, much more! Think different. Think Apple Wizards.

File Name: apple-wizards-mar-99.hqx (1880 k)
Date: Mar 12, 1999
From: bkelley1@nycap.rr.com Subject: Apple Wizards March 1999 Apple Wizards is pleased to announce the availability of our March 1999 issue. Despite winter storms and illnesses, Apple Wizards continues to provide the Mac community with Mac tips, tricks, software reviews, humor, and tons of information you can use. This month's feature article, "180 Years of MacHack" gives you the inside scoop about the annual conference for leading edge software developers. March also comes in like a lion with in-depth reviews of Virtual Game Station (the hot new Sony PlayStation emulator from Connectix), Adrenaline Charts Pro, the game FutureCop L.A.P.D., and the Vimage PF G3/240 upgrade card. Plus: Mac humor, shareware, tutorials on HTML and 3D graphics, website recommendations, and much, much more! Think different. Think Apple Wizards.

File Name: appwatcher-21.hqx (236 k)
Date: Jun 25, 1999
From: Bill Subject: AppWatcher AppWatcher is a shareware application that watches and records which applications are being used, and for how long. Why use AppWatcher? * You're a business owner, and you want to see how your employees are using their time on the computer. AppWatcher tells you how much time they've spend using MS Word as well as how much time they've spent using the game "Splatter". * You're a parent, and you want to see how your kids are using their time on the computer. AppWatcher tells you how much time they've spend doing their homework as well as how much time they've spent using the game "Splatter". * You're a manager, and you want to upgrade your software. What products do you upgrade? AppWatcher tells you which programs are used most often, which helps you decide which software to upgrade. * You're a consultant, and you charge your client for every hour you spend using PageMaker and MS Word. AppWatcher tells you how much time you've spent using these programs, allowing you to accurately bill your client. * You're a Mac user, and you're simply just curious how your Mac is used! The latest AppWatcher is always available at .

File Name: aqualog.hqx (3176 k)
Date: Mar 12, 1999
From: afrueh@erols.com Subject: AquaLog 3.0 AquaLog 3.0 is a program designed by ArcTan Technologies to record and keep track of all records associated with maintaining an aquarium. It includes sections to track Water Chemistry, Fish Records, Expenses, Tank Maintenance, and more. AquaLog also includes a journal, calender, and photo gallery so that you can stay on top of everything the pertains to your fish. No matter whether you are keeping a freshwater or saltwater tank, everyone from beginner to expert can benefit from using this program. It is completely free, all we ask is that you fill out our user survey online. So give it a try, your fish will thank you for it!

File Name: area-puzzles.hqx (148 k)
Date: Jun 12, 2001
From: "Gary Smith" Subject: Area Puzzles Program Name: Area Puzzles Category: Education / Math Description: Middle school (grades 5 through 9) math program. Students are shown a ten by ten grid "sprinkled" with numbers. Students must fill the grid with rectangles so that each rectangles contain one "sprinkle" number that matches that rectangle's area. There are twenty puzzles in the program. Gary Smith gsmith@polymathlove.com.

File Name: arena-of-death.hqx (108 k)
Date: Jun 26, 1997
From: filmman@pacificnet.net (LRojas) Subject: Arena of Death Arena of Death is a scenario for Wolfenstein 3D made with Greg Ewing's WolfEdit. It can be used with 3rd Encounter or the commercial version of the game.

File Name: armor-alley-lvl-editor.hqx (48 k)
Date: Jun 26, 1997
Date: Fri, 29 Oct 1993 00:22:12 -0700 (PDT) From: Sergej Falkenberg Subject: Armor Alley Level Editor (Macintosh) --1900030180-524167413-751879769:#16868 Content-Type: TEXT/PLAIN; charset=US-ASCII Attached please find my submission. This game utility allows a user to modify levels in the Armor Alley game program; the software is for the Mac. In order to test it, you'll need a copy of the Armor Alley game program. If there are any questions, please do not hesitate to e-mail.... -sf PS: The individual that wrote the "review" for my CANTATTAIN II submission may find the cartoon in the "About" menu entry in the Editor especially relevant! :) --1900030180-524167413-751879769:#16868 Content-Type: APPLICATION/octet-stream; name="AA-Editor.sit.hqx" Content-ID: Content-Description:

File Name: artemus-marathon2-secrets.hqx (136 k)
Date: Jun 26, 1997
From: paradox@CAM.ORG (Paradox) Subject: Marathon 2: Some Secrets This file is a SimpleText document (with pictures) which describes secret rooms and secret teleporters for the game Marathon 2: Durandal. This file includes secrets from levels 6, 7, 24, 26 and 31. This is my own work and I wasn't playing on company time... I swear :-) Artemus Barnoz

File Name: ashcan.hqx (772 k)
Date: Feb 06, 1999
From: jerrynan@earthlink.net Subject: ASHCAN, version 1.8 ASHCAN - is an arcade-style, "sink the sub" war game, in which you are the captain of the destroyer. You have ten depth charges ("ashcans") at your disposal. ASHCAN requires System 7.1 or better, and a 256-color display. This update adds Applescript support, to adjust your monitor automatically.

File Name: as-insanity.hqx (8 k)
Date: Jun 26, 1997
Subject: A.S. Insanity; as Bolo map From: willi123@gold.tc.umn.edu (Chris Williams) Date: Wed, 13 Jul 94 02:00:12 -0500 Here's a great bolo map I came up with. Its entitled 'A.S. Insanity' (the a.s. stands for Almost Symetrical) This map is great for fast multiplayer games. works well in 2x2 situations. enjoy! -Insane

File Name: aspirin-10.hqx (40 k)
Date: Mar 06, 1999
From: zorkar@yahoo.com Subject: Aspirin 1.0 Hi. Here's a game for the Info-Mac archives! You can do whatever you want with it, as long as you have my name there (Sebastian Brytting). Aspirin 1.0 by Sebastian Brytting!

File Name: assassin-112.hqx (512 k)
Date: Jun 26, 1997
From: stay@wahoo.com (Steve Taylor) Subject: Assassin 1.1.2 Assassin is an animated strategy assassination game for the Mac, mostly fun over a network. This game requires a 68020 or better and system 7.1 or better. It uses but does not require color. Assassin supports 10 players over an AppleTalk network. This is the second public release, version 1.1.2, shareware. 1.1.2 is a minor update. -- Steve Taylor (stay@wahoo.com)

File Name: atc-30.hqx (232 k)
Date: Nov 16, 1999
From: Ger Subject: Air Traffic Controller ATC v3.0 Take control of the airways around the major UK international airports and direct planes into and out of conjested airspace. This simulator is built upon the actual UK air corridors and the pressure mounts as the time ticks by with more and more planes appearing in your sector. Routing information is provided for all flights using actual waypoints. Version 3 includes 2 major improvements - stacks and pilot messages. Inbound aircraft can now be directed to stacks near the airports when the sky is getting congested. The planes circle the stack until you are ready to bring them on the final approach. The pilot messages help in identifying those planes passing the waypoints and hence that need directing to the next waypoint on their required route. ======================================== Note to Archivist. This replaces ATC v1.4

File Name: atc-sim.hqx (128 k)
Date: Jun 08, 1997
From: randalg2@boat.bt.com Subject: Air traffic Control (ATC) simulator Attached is a freeware version of my Air Traffic Control (ATC) simulator. You are required to control the aircraft coming into your sector and to ensure all aircraft move along the correct airways into and out of major airports. All flight plans, airways and maps are taken from real UK situations and the challenge builds up as more and more aircraft appear in the flight list. Requires colour Mac 040 or better.

File Name: atpm-pdf-509.hqx (1584 k)
Date: Oct 04, 1999
From: Christopher Turner Subject: ATPM 5.09.pdf Abstract This is the PDF version of ATPM 5.09. It requires at version 3.0 of Adobe Acrobat Reader for viewing. --------------- September 2, 1999, Etna, NH (http://www.atpm.com) - About This Particular Macintosh began the month of September the same way the rest of the Mac community did - by going ³My god we have to have one,² in reference to the newly-announced Power Macintosh G4 computers. ATPMıs resident Macintosh business expert and Apple stock-watcher, Robert Paul Leitao muses, ³I'm very impressed with Apple's ability to turn around new products so quickly. They have the edge going into the holiday season. I'll bet they'll be a number of G4s under Christmas trees this year and it will help Apple in its consumer-level product transition.² Oh, and somewhere in our excitement, we managed to publish our September issue! Publisher Michael Tsai fawns over the re-release of perhaps the best outlining software ever to hit a computer screen, MORE, in his Personal Computing Paradigm column, and reader Scott D. Feldstein takes a turn in our Segments piece. While the newly-released G4s may cause a realignment of his strategy, Tom Iovino checks out the Free-Mac craze in this monthıs Apple Cider. Matthew Glidden, of ³Three Macs and a Printer,² continues his 10-part networking series with his second article, ³Mac Network Adapters.² Managing Editor Daniel Chvatik brings you more web sites in this monthıs About This Particular Website, bringing the spotlight to bear on some Mac shopping sites, as well as a great place for sounds and another to get everyday questions answered. Shareware Editor Bill Lovett goes on a quest for the best shareware chess game, while the staff presents a ³Review Zoo² of software including the eFax Microviewer, GameRanger 1.0b5, iMacolor and iCalc, the Adaptec Power Domain 2940U2W LVD SCSI Kit, and the combination of QuickDNS Pro 2.2.1 and DNS Expert Standard 1.5.1. Ed Goss puts up a brand-new ATPM t-shirt in this monthıs Movie Mutterings II trivia contest. Daniel Chvatik was able to post some excellent desktop pictures of Monaco for your enjoyment, once the rest of the staff finished beating him around the head and shoulders for not stuffing us into his luggage. And our new t-shirts are waiting for you to order!. Stop by and check all this out, as well as past and present issues of ATPM at . Copyright 1999 About This Particular Macintosh About This Particular Macintosh is a monthly electronic magazine dedicated to the personal computing experience. ATPM seeks to keep you informed of current events in the Mac OS world. Its articles are accessible to users who possess an average knowledge of the Mac. In addition, tips and reviews are included in each issue to help you get the most from your Mac OS computing experience.

File Name: atpm-srd-509.hqx (1656 k)
Date: Oct 04, 1999
From: Christopher Turner Subject: ATPM 5.09.srd.sit Abstract This is the eDOC version of ATPM 5.09. No additional software is required for viewing. ---------- September 2, 1999, Etna, NH (http://www.atpm.com) - About This Particular Macintosh began the month of September the same way the rest of the Mac community did - by going ³My god we have to have one,² in reference to the newly-announced Power Macintosh G4 computers. ATPMıs resident Macintosh business expert and Apple stock-watcher, Robert Paul Leitao muses, ³I'm very impressed with Apple's ability to turn around new products so quickly. They have the edge going into the holiday season. I'll bet they'll be a number of G4s under Christmas trees this year and it will help Apple in its consumer-level product transition.² Oh, and somewhere in our excitement, we managed to publish our September issue! Publisher Michael Tsai fawns over the re-release of perhaps the best outlining software ever to hit a computer screen, MORE, in his Personal Computing Paradigm column, and reader Scott D. Feldstein takes a turn in our Segments piece. While the newly-released G4s may cause a realignment of his strategy, Tom Iovino checks out the Free-Mac craze in this monthıs Apple Cider. Matthew Glidden, of ³Three Macs and a Printer,² continues his 10-part networking series with his second article, ³Mac Network Adapters.² Managing Editor Daniel Chvatik brings you more web sites in this monthıs About This Particular Website, bringing the spotlight to bear on some Mac shopping sites, as well as a great place for sounds and another to get everyday questions answered. Shareware Editor Bill Lovett goes on a quest for the best shareware chess game, while the staff presents a ³Review Zoo² of software including the eFax Microviewer, GameRanger 1.0b5, iMacolor and iCalc, the Adaptec Power Domain 2940U2W LVD SCSI Kit, and the combination of QuickDNS Pro 2.2.1 and DNS Expert Standard 1.5.1. Ed Goss puts up a brand-new ATPM t-shirt in this monthıs Movie Mutterings II trivia contest. Daniel Chvatik was able to post some excellent desktop pictures of Monaco for your enjoyment, once the rest of the staff finished beating him around the head and shoulders for not stuffing us into his luggage. And our new t-shirts are waiting for you to order!. Stop by and check all this out, as well as past and present issues of ATPM at . Copyright 1999 About This Particular Macintosh About This Particular Macintosh is a monthly electronic magazine dedicated to the personal computing experience. ATPM seeks to keep you informed of current events in the Mac OS world. Its articles are accessible to users who possess an average knowledge of the Mac. In addition, tips and reviews are included in each issue to help you get the most from your Mac OS computing experience.

File Name: a-train-editor.hqx (8 k)
Date: Jun 26, 1997
From: MDOUGLAS@VAX1.UMKC.EDU Subject: Atrain Editor Date: Sun, 20 Feb 1994 12:10:37 -0600 (CST) This editor for Atrain, lets you change the amount of money your cities have. Always run on a backup copy of your cities, not the original.

File Name: avalon-2029.hqx (2072 k)
Date: Aug 20, 1999
From: billc@CS.Stanford.EDU Subject: Avalon 2029 Avalon 2029: Avalon 2029 is a one player, shoot-em-up style action game. You are a tank that sits at the bottom of the screen and blasts enemies as they run around. There are five different types of missions plus a bonus level. You can get 5 different kinds of guns, missiles, and all kinds of goodies to help you out. Requirements: ------------- A Macintosh running at least System 7 Sound Manager 3.0 or later (available from Apple's web site) 3MB of RAM and about 3 MB of hard drive space

File Name: awale-222c.hqx (960 k)
Date: Dec 12, 1997
From: myriad@hol.fr Subject: Awale 2.2.2c : Ancient African game AWALE ----- Keywords : AWALE AWELE MANCALA WARI AFRICAN STONE GAME WINDOWS WIN32 MACINTOSH SHAREWARE INTERNET Version : 2.2.2c Web homepage: http://wwwperso.hol.fr/~myriad/awale.htm or http://members.aol.com/GBShare/awale.htm mac (971 Kb): http://wwwperso.hol.fr/~myriad/awale.hqx http://members.aol.com/GBShareMac/awale.hqx ftp://members.aol.com/GBShareMac/awale.hqx African Stone game The Awale is one of the most ancient games still played. The Masai say that the Awale was invented by Sindillo, the son of the first man, Maitoumbe, and was originally called geshe. The rules of the game are simple, but the strategies needed to win are quite challenging. With Awale, you'll play against the computer or another player to one of the 13 pre-defined rules from all over the world (from India to Barbados). The object of the game is to capture more stones than your opponent. To help you learn and play the game, a dialog box appears with comments on the actions performed. You can: define your own rules, undo the last move, see the history list of all played holes in the game (allowing you to restart a game at any point to find another strategy), and more. Awale also features: excellent graphics and sound effects, scoring, online help, game save, a powerful A.I. algorithm, user-definable Grand Master level, and an English and French version. African-style musics and sound effects are also included. A very realistic game, with solid wood and clattering stones. New in this version : You can challenge an opponent on the Internet, or view 'live' the game played by other players on the Internet, send and receive messages.

File Name: awesome-blackjack-15.hqx (840 k)
Date: Jun 26, 1997
From: Bryan Arntson Subject: Awesome BlackJack v1.5 Date: Tue, 15 Mar 1994 22:32:57 -0500 Please replace this version 1.5 with any previous version on your system. Thank-you. ---------------------------------------- Here is the long awaited, and latest, release of AWESOME BLACKJACK version 1.5. This version is a SIGNIFICANT improvement over version 1.1. Some of which include: o Pot and Bet saved when you quit. Now you can start where you left off! o The Pot/Bet indicator is now a window, which you can move anywhere you wish. o The dealer will ask you for insurance, instead of just indicating that you can take insurance. o More denominations of chips: 1, 5, 25, 100, 500, 2000 & 5000. o After a split, both hands are visible, and each hand is paid off accordingly! o Excellent sounds! (and ability to turn on/off certain sounds) o Ability to switch tables! o 52 Digitized cards ( touched up a bit since the last version ) o Default buttons. o You get paid off in CHIPS, just like in the casinos! o SURRENDER is available in this version too! o Correct handling of undiscovered blackjack. o There is now a LOSE indicator. In addition to many other graphic improvements. Check it out yourself, and I think you'll agree that this game is truly AWESOME! You should download this version if you have ANY previous version. Requirements: Macintosh, 13" 256 color monitor, 68030 or better, 800k free ram. This program has been tested on Mac IIsi, IIcx, IIfx, LC, LCII, Quadra's, & Centra's. Special Thanks to Jerry Klorman for his assistance in debugging and very helpful suggestions about the program. BryanJHU@aol.com --------------------------

File Name: awesome-resurrection-3.hqx (6972 k)
Date: Jul 09, 1999
From: "Josh Mills" Subject: Awesome Resurrection 3-110 Wolfenstein Scenarios Awesome Resurrection 3 The ULTIMATE Wolfenstein 3D Package! A collection of over 110 scenarios for Wolfenstein 3D! INCLUDING.......... 2 Keys, Attack of the Wild Deer, AXE, B & Z's Ultimo, BruteForce, Castle Neuschwanstein, Castle of Lost Souls Lite, Castle Wolfenstein 3.8.2, Chandeliers!, Crazy Wolf Levels, Crazy!, Dan 1-1, Die Geringste Aussicht, DOOMenstein Episode 1, Escape from the Pentagon Demo, Get to It, Hide & Seek, Jail Break!, Kill Happy, Killer-The Adventure, Luck Be a Lady Tonight, Murder Morgue, Prison, Return to Castle Xeen '96, Ryan's Maze II, Schabbs' Fortress, Steinhopfhen SW, The Circus, The End?, Too Many Bosses, Wolfenstein Game 1, Zoo, Escape from Prison 1, Fort Ellerstein, Spade, Andres' House, Assault on Fortresss K, Escape From Prison 2, Rudolf Steiner School, Excape from Bunker Ruth, Growl Keep, Nazi Temple, SS HQ, Castlelope, DeathMatch, NEEE!, There's the sign up ahead!, 4 easy steps to freedom, Assault on Fortress A, Castle Hue, Mixed Nuts, Downtown NaziVille, Fort Can Opener, A Death Level, The Game, The Little Blood Stained House, The Mailman's Payday, Nazi HQ, Xell, Yonkers, Drokiss, Farphen Nugen, Fighting Frenzy, Resistance is Futile, Willow, Yo!, Zeran, Achtung Schabbs!, Attack on Hans, Once Again, Random House '98, Red Brick House, The Haunted House, Attack on Trans, A Boss Castle, BattleFest, Pretty Bossy if you ask me, Die, A Weird Level, The Unbeatable, The Works, Trick or Treat!, The Big House, Triex Outpost, Tutti Frutti, Wachtendonk Escape, Assauly on Fort Brownstein, Bloodstone HQ, Hide and Go Seek, The Quest for the Holy Grail, Castle Winfenstein, Fun with really long halls, Klabachutz Maze, Weisenheimer Prison, Hot Stuff, The Cloning Factory, The Saga of Stuff, Assault on Fortress Xan, Child's Play, Danger Gardens, Santa's Surprise, Escape From Prison X, Grosse Family Reunion, Nazi City, Hotel Hitler, Days of the Future Past, A Quick Clean Battle, A Very Silly Level, House of Death, The Education of Mutants, Today is Evil Awesome Resurrection 3 requires the full version of Wolfenstein 3D and 10 megabytes of hard disk space. If you do not have Wolfenstein 3D, e-mail me at copperfield@worldnet.att.net Awesome Resurrection 3 may be freely distributed. Visit my web site at: http://www.geocities.com/ResearchTriangle/System/1634/index.html Enjoy! Josh Mills copperfield@worldnet.att.net

File Name: aworm-102.hqx (540 k)
Date: Dec 26, 1998
From: tolaave@hotmail.com Subject: aWorm 1.0.2 aWorm is a single or dual-player worm game for mac, based on old classic "nibbles". It has 30+ levels, and lots of colorful graphics and stereo sound. Shareware $10.

File Name: axis-gems.hqx (16 k)
Date: Jun 26, 1997
From: chaudoir@worms.cmsbio.nwu.edu (Mic Chaudoir) Subject: [*] AXIS GEMs (Cheats) Date: Thu, 17 Mar 1994 15:36:22 -0600 (CST) Here is the latest group of GEMs for AXIS! The game cheater... please post em'

File Name: az-custom-folders.hqx (48 k)
Date: Dec 19, 2001
From: "Royce K. DeBow Sr." Subject: ABSTRACT for A_Z_CustomFolders Hello Fellow Mac Enthusiasts, And thank you for downloading A thru Z Custom Folders. As simple as these folders appear they lend a lot of valuable things that are not immediantely noticable like: 1.) Use them to dress up your Desktop, A- for aliases, D for documents T- for trash, and so on. The trash icon takes something a ittle more complex to use a folder rather than the can icon, see SPECIAL NOTE at the bottom of this read me for how to accomplish it. 2.) Add different colors to folders to add accent and differenciate folders that may have the same letter: ie Documents, Dates and Aliases and Accounts and so on. Use the colors in the folders by HIGHLIGHTING the folder of your choice, then select GET INFO (Cmd./i) and inside the GET INFO window select LABLE and choose your COLOR. 3.) Folders with BIG easy to SEE letters actually save time. It is easier to visuialize an 'A' before reading the word Aliases. Its a mind games thing. You will overtime become to associate COLORS with ACTIONS. Most used with RED and GREEN etc. Should you ever LOSE the LAST copy of any folder for ANY reason, (like the Zippo lighter commercial says) we will send you a complete set at NO CHARGE ! (To any registered user) Thanks for your interest in our products. Sincerely, MyShare Publications Co. (MSPco.) 825 S. Silverbrook Drive West Bend, Wisconsin 553095-4369 262-306-7330 (Phone&Fax with prior notice) Mr. Royce K. DeBow Sr.- Owner RDBow@Pitnet.net

File Name: babel.hqx (716 k)
Date: Mar 10, 2000
From: Andrew Plotkin Subject: Babel: a text adventure BABEL Release 3.1 By Ian Finley This game is share-ware. Which means you get the game, in all its glory, free off the Internet. However, if you like the game you can register it by sending $5 (yes, just $5) to the author. You will then receive in return a certificate of registration, a few really cool Babel 'feelies', and the author's undying gratitude. Also, registering this version of Babel now means that you'll automatically recive a registered version of Babel: Deluxe, the multi-media version of this game, for free when it is released (in about the winter of 2000) rather than having to register that program for $10. What a great deal! Checks can be made out to Ian Finley and should be sent to: Illuminated Design 1761 E. Yale Ave. Salt Lake City, UT 84108 This application requires MacOS 7.0 or later, and 1.6 megs of free memory. If you are using System 6, or you want a non-Mac version of this game, or you just want to try a different interpreter, please look in ftp://ftp.gmd.de/if-archive/. There are also lots of other text adventures there. If you wish to discuss putting this game on a CD-ROM, or anything like that, please contact the author: Ian Finley (domokov@aol.com)

File Name: babya-system-1201.hqx (1256 k)
Date: Jun 05, 2003
From: =?iso-8859-1?q?Babya=20Puzzler?= Subject: BabyaSystem2004_12.01_macosx.hqx (12.01.234) submission details Name Babya System 2004 (Mac OS X) Babya System 2004, is a shell replacement, advances Babya System dramatically with its new innovative Babya application logging, innovative screen capture seamsly integrated with a clipboard clear function, ability to change various colors via standard dialogs, its new control panel realigned to focus on system configuration. The new Desktop background gradient function can be combined with the color picker for cool effects. Discoverer now at version 5.0 now lets you customize the interface colors.The new font and printer profiler is a productivity boon, and the miniapps suite and two calculators combined with the able Constellation word processor result in a slimline total productivity suite. This version is a special version for those with Virtual PC or other virtual machine software-ideal for PC users who have switched to the Mac, who want a shell replacement while in an emulated VPC/Bochs Windows session.Freeware-Mac OS X 10.15 and up, VirtualPC or BOCHS,also supported on WINE on a PPC Linux system. Author:Babya Software Group http://babyasystem.portal.dk3.com Directory: User Interface (gui)

File Name: baby-games-202.hqx (4280 k)
Date: Mar 05, 1999
From: dstoll@atlcom.net Subject: Baby Games 2.0.2 (FAT) Baby Games 2.0.2 (FAT) Baby Games is the perfect computer introduction for children aged 18 months to 4 years. The program is distributed with the English language plug-in which helps young children learn to recognize the alphabet, numbers 1-20, basic geometric shapes, colors, and animals with accompanying sounds. Baby Games is non-competitive and encouraging as well as fun to play and educational. The program makes it fun and easy for the young child to interact with the computer while engaged in learning. German, French, and Dutch language plug-ins also available . A time limited fully functional copy of the program is now available for download. Also available for Windows. Please note that you must use Stuffit Expander 5.0 or higher to decompress this archive. Stuffit Expander 5.0 can be obtained from www.aladdinsys.com . Pricing: $15. Minimum System requirements: System 7.1; 030 processor; 4MB available RAM; 7MB available disk space; display of 256 colors Download Site: www.dannystoll.com

File Name: baby-games-20.hqx (4188 k)
Date: Oct 31, 1998
From: dstoll@atlcom.net Subject: Baby Games 2.0 Baby Games 2.0 Baby Games 2.0 is the perfect computer introduction for children aged 18 months to 4 years. The program is distributed with the English language plug-in which helps young children learn to recognize the alphabet, numbers 1-20, basic geometric shapes, colors, and animals with accompanying sounds. Baby Games is non-competitive and encouraging as well as fun to play and educational. The program makes it fun and easy for the young child to interact with the computer while engaged in learning. Baby Games 2.0 allows for the installation of foreign language plug-ins (German, French, and Dutch versions are available now). A time limited fully functional copy of the program is now available for download. Available for Mac and Windows. Pricing: $15. Minimum System requirements: Mac: System 7.1; 030 processor; 3MB available RAM for 030/040 processors (Virtual Memory or RAM Doubler OK) 6-8MB RAM for PowerPC processors; 6.6 available disk space; display of 256 colors Windows: Win3x; 486 processor; 5MB available RAM; 11.8MB available disk space; sound card; display of 256 colors Download Site: http://www.cyserv.com/dstoll/index.html

File Name: baby-labyrinth-105-plus.hqx (1988 k)
Date: Mar 11, 1997
From: simone.bettini@studioidea.it Subject: BabyLabyrinth 1.0.5+ Hi folks Here is my old BabyLabyrinth game with a bunch of extra animations I received from the net in the last years. As it still works fine on my powermac I decided to post it again to thank all the people who designed and sent me new funny animations and share them with more children. It's a simple freeware b&w labyrinth for younger children. No scores, no one to shoot, no blood. Just a bunch of nice characters walking in a labyrinth collecting cakes, toys... It shoud run on any mac from a classic, running system 6.04 or better (it works fine even under 7.5.5). Enjoy Simone

File Name: bachman-205u.hqx (308 k)
Date: Aug 20, 1999
From: ingemar@lysator.liu.se Subject: Bachman 2.0.5u (game) Bachman is my shareware pseudo-3D PacMan-style game for the Mac. This version includes fixes for avoiding certain problems when running out of memory, and is the first release that has all strings in ResEdit- editable resources, so that it can easily be transtaled to other languages than english. /Ingemar R

File Name: backgammon-201.hqx (28 k)
Date: May 28, 2001
From: "Flint" Subject: Backgammon This is a freeware backgammon game, which features a computer opponent! Small in size, because it's black & white; fast, not sluggish. Operates smoothly on OS 6, 7, and 8. David Young authored this (in 1987?). Published by Solosoft. Not easy to find. Great fun. Enjoy!

File Name: backgammon.hqx (104 k)
Date: Jun 26, 1997
Date: 08 Mar 1993 15:21:01 -0500 (EST) From: Aaron Barnett Subject: [*] backgammon.hqx This file is to replace one sent a few days ago, whose premature release was not without bugs (like quitting without explaination on non-color macs, it should now run on a non-color mac as well) sorry. Once again, here is backgammon. Please remove the archive Ôbackgammon.hqxĠ and replace it with this one. thanks.

File Name: backgammon-lite-12.hqx (44 k)
Date: May 08, 1999
From: alois@conestoga.net Subject: Backgammon Lite v1.2 Backgammon Lite is a FREEWARE program that allows you to play backgammon on your macintosh computer. There is no computer opponent so the game requires two players. You will also need your own pair of dice and a set of rules that you can easily obtain on the internet. This program merely replaces the clutter of the board and the pieces. Part of the experience of playing the game is having to roll the dice and if I had added a dice feature to the game I feel that I would have taken something away from your experience with playing backgammon.

File Name: background-hider.hqx (8 k)
Date: Nov 27, 1998
From: tiwi@lino.com Subject: Background Hider to watch TV on your Macintosh If you can watch T-V directly on your Macintosh, this small program is for you. Normally, the image that can be used with Apple Video Player to get the best quality do not cover the whole screen, so the icons still can be seen in the background, which is distracting. A fine solution is Background Hider, a small program which do not take a lot of memory. It can be used also for games or anything when you want to cover the desktop in black. I am not the author, but it seems to be freeware. Louis Louis Bergeron C.P. 936 Rouyn Rouyn-Noranda Qc Canada J9X 5C8 Telephone-Phone (819) 764-3862 Telecopieur-Fax (819) 764-3758

File Name: back-slide-12-jv.hqx (120 k)
Date: Mar 12, 1997
From: ed@mindsports.net Subject: BackSlide 1.2, a Java puzzle with a twist BackSlide 1.2 BackSlide is a Java implementation of a puzzle by Christian Freeling. Obviously the history of BackSlide goes back to the invention of the '15' puzzle, commonly attributed to Sam Loyd. But it is much nicer than "yet another '15' puzzle". Viewed on one side, it has 652 different solutions (as opposed to Loyd's 1). 8 of these are also meta-solutions, that is: both sides of the puzzle are solved simultaneously. All 652 solutions are included in a separate SlideShow applet, while 4 meta-solutions are accessible from a pop-up menu. If you find one other meta-solution, you will get permanent access to _all_. Alternatively, you can register for US$5 and get full access. Please see ReadMe.html (within the package) for all the details. The package contains all the necessary files to play BackSlide off-line. It requires a Java enabled web browser, for instance Netscape Navigator 3.0 or Microsoft Internet Explorer 3.0. BackSlide should be compatible with Java 1.0 (Netscape 2.0.1/Win95). BackSlide is US$5 shareware, copyright 1996-97 by MindSports, http://www.mindsports.net/ You can preview and play BackSlide on-line, or download the package, from there. Changes since v1.1: - New site and email addresses (!) - New style (of the enclosing html pages) - No noticable changes in the Java applets Have fun, Ed van Zon MindSports ed@mindsports.net http://www.mindsports.net/

File Name: backstab-10.hqx (36 k)
Date: Jun 26, 1997
Date: Wed, 30 Sep 92 00:34:29 EDT From: Adam Miller Subject: Backstab Backstab 1.0 Copyright Adam Miller 1992 This is an excellent implementation of a board game commonly called Ataxx, an interesting game which looks easy but is tricky to master. Backstab has color graphics, animation in black & white and color, digitized sound, well documented help, a large selection of computer opponents (from the very easy to a level that IUve never beaten), a large selection of pre-made boards, option for human vs. human play as well as computer vs. computer, and much more. But what really makes this implementation unique is its flexible expandability. With extreme ease people you can create new boards with Resedit or some such tool, which is fun, but the real challenge is writing your own computer players. This is fun, challenging, and easy to do in your favorite programming language. Just build them as a code resource and copy them into the Backstab file. It will automatically add them to the computer menu, and youUre ready to go.

File Name: bakers-dozen-211.hqx (148 k)
Date: Jun 26, 1997
From: weasel@netcom.com (Eric Snider) Subject: Baker's Dozen 2.1.1 (Solitaire) Date: Fri, 4 Jun 93 2:44:46 PDT Here's the latest version of Baker's Dozen. This is version 2.1.1. It has some very minor changes from version 2.1. The main difference is that I added a blurb or two about my upcoming game "Eric's Ultimate Solitaire" which will be shipping this Fall through Delta Tao Software. Anyway, Baker's Dozen is a one deck solitaire game. An older version received 3 mice in MacUser. Version 2.1.1 is much better than the version that was reviewed though. Baker's Dozen has some cool features like: Unlimited Undo Supports color on color machines Digitized Sounds Statistics (yay!) Double clicking to move cards (You can still drag cards to move 'em around too) If you like solitaire games you may want to check out my other games, Montana, and Forty Thieves. Baker's Dozen is shareware ($10 US). If you play it then please register your copy, otherwise why not give it to a friend? Eric Snider 4941 Woodcliff Hill Rd. West Bloomfield, MI 48323 weasel@netcom.com Thanks, Eric Here it is in all it's binhexed glory:

File Name: ballistik-pro.hqx (636 k)
Date: Nov 17, 1999

File Name: balloon-man-201.hqx (2468 k)
Date: Aug 20, 1999
From: (Helge Krabye) helge.krabye@login.eunet.no Subject: Balloon Man 2.0.1 In this game you are a balloon. You must fly in space collecting computer disks and avoid touching the sharp stars. When you have collected a specified amount of disks, you advance to the next level. The unregistered version allows you to play the first three levels on the easiest difficulty. When you register: * You get to play all 9 levels. * You will be able to play all four difficulty levels, and you must face a boss at the end of level 3, 5, 7 and 9. * You are allowed to join the highscore contest on the Balloon Man home page. * You will be notified of future updates. Shareware This game is emailware. If you like the game, tell me what you think, and mail me your serial-number. I'll then send you your registration-number. My email address is: hkrabye@login.eunet.no Write "Balloon Man" in the subject line. System requirements: - System 7 or higher - Macintosh with 030 microprocessor (040 or PowerMac strongly recommended) - 3 MB of available RAM (>4 recommended) - 4.5 MB of hard disk space - Monitor capable of displaying 256 and 640 x 480 pixels The game is accelerated for PowerMacs. Please read the Read Me enclosed. The Balloon Man home page is located here: http://login.eunet.no/~hkrabye/BalloonMan.html I give permission for my program to be included on the Info-Mac CD-ROM. Thank you, Lasse Krabye hkrabye@login.eunet.no http://login.eunet.no/~hkrabye/Main.html

File Name: balls.hqx (232 k)
Date: Oct 09, 1999
From: Andy Subject: Balls! v1.0.2 Lottery Manager. Hypercard stack to manage five and six ball lottos. Optional bonus ball is also supported. Also available as a standalone application. Balls! is free! Enjoy and good luck!

File Name: banachan-10.hqx (1800 k)
Date: Jan 13, 2000
From: RoboDog Subject: banachan-10.hqx The Banachan is a tiling puzzle. The goal of this game is making a circle of four tiles and a line of three tiles at the same time. Some command buttons for automatic movement of tiles are prepared.

File Name: barrack-103.hqx (3932 k)
Date: Aug 20, 1999
From: (Andrew Welch) andrew@AmbrosiaSW.com Subject: Barrack 1.0.3 Installer Meticulously crafted by Greg Lovette, Barrack is a game that is hard to pigeonhole. It exhibits a precarious balance between action and strategy; thinking and reflex. The feeling you get from playing Barrack is an eccentric harmony between the automatic, mind-numbing pleasure of Tetris and the kind of action found in Maelstrom. The result is that you'll be left with sweat on your brow. Barrack's goal is deceptively simple; there are a number of balls on the play field that are bouncing like a neurotic on a sugar rush. Your job is to use your shooter to isolate them. Sounds easy, right? It isn't. First of all, if a ball breaks your shooter's particle beam before it tears through the play field, your shooter overloads and explodes in a cascade of fire and scrap metal. The second problem is that these aren't any ordinary balls. They have more personalities than Sybil, and none of them are particularly friendly. We'll leave the particulars up to your imagination for now, but suffice it to say that these aren't the kind of balls you get from bubble gum machines. Oh, did we forget to mention the land shark? Bosco is a rare breed of shark capable of rearranging his molecular structure at will. This enables him to travel at quite a clip through otherwise solid substances. If you don't pay attention while he closes in on your shooter, you may end up being fish-bait. He's tenacious, voracious, and about every other -acious you can think of, all rolled into one lean, mean, shooter-munchin' machine. Barrack features stunning artwork, intense action, vibrant 8-channel stereo sound effects, and the addictiveness that comes standard in an Ambrosia game. Price: $15.00 Requires: 256 Color Screen, 13" or Greater; 040 or PowerPC recommended

File Name: baseball-99.hqx (2896 k)
Date: Jan 29, 1999
From: jlandis@iname.com Subject: fantasy baseball stand a lone fantasy program for all those that love to play. Up to 30 teams can play - part of the ProDRAFTô package of sports fantasy managers. Baseball, Basketball, Hockey, Golf and Auto Racing. PC version available... Requires File maker 3 or higher This program may be distributed on CD

File Name: bashing-bob.hqx (212 k)
Date: Apr 17, 2000
From: "Colin Parker" Subject: Recently Submitted File I recently uploaded a game to your archive. The name of the game is Bob. It is a puzzle game, and the object is to collect all of the coins and leave through the exit. You have to be careful to avoid bombs, traps, and water. You can push things around, and even use your twin to help you with the solution. Requires Mac OS 8.0 or later Navigation Services Recommended(comes with 8.5) Mac OS 8.5 recommended The website is realness.virtualave.net Contact me at realmanppp@hotmail.com My name is Colin Parker The file is 231,169 bytes when un-binhexed

File Name: bathroom-info-server-10.hqx (16 k)
Date: Jun 19, 1998
From: nebrfan@kdsi.net Subject: BathroomInfo.Server Bathroom Informational Server Perfect party gag! Take an old compact mac